Because everyone wants to see huge damage numbers on their screen.
Of course there is a *GLARING* opportunity for you to take a tank/healer and make the difference for your duties.
Because everyone wants to see huge damage numbers on their screen.
Of course there is a *GLARING* opportunity for you to take a tank/healer and make the difference for your duties.
Well said!
I just have to shake my head at these players of damage dealing jobs complaining about the queues. It all boils down to, "Why aren't other players switching to their healer or tank so I can play my damage dealer?"
Of course, it never occurs to these players that if they switched to their healer/tank even a little, it would bring the queues down.
Complaining to Yoshi-san isn't going to do a thing. The queues for damage dealers will only get shorter if damage dealers personally step up and play a tank or healer also. It doesn't need to be every run. Just pitch in a little each day and watch those queue times plummet.
You guys have to understand that 4.0 tanking is plain boring. As soon as all tanks will end MSQs and EXs, there will be no more tanks in the game except die hard ones.
No, it all boils down to:"Why does SE require more tanks/healers for content than the players are willing to provide?"
Pretty sure many DPS players wouldn't actually mind if nobody would play tank/healer if the content was conveniently do-able without (Which is easy to facilitate, as you only need to remove un-avoidable damage from the equation). It just isn't, hence the issue. SE demands a certain amount of tanks/healers for content, the playerbase doesn't want to supply that amount, hence queues.
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