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  1. #1
    Player
    Pori_Dessu's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    60
    Character
    L'arc Ciel
    World
    Faerie
    Main Class
    Red Mage Lv 70
    Even with a helpful FC, sometimes they can't stop what they're doing to help me queue for something they get absolutely nothing out of.
    What makes this issue worst is the absolute lack of stuff to do while waiting for the queue for someone that don't enjoy crafting/gathering like myself. As a 70 RDM now, waiting for the roulette/dungeons queues to get the tomestones of Verity is ridiculous. Fates are worthless once you're 70, and people ain't doing SB A Marks all the time, and ARR/HW Marks require you to be in a party to get full credit, so I just sit around doing freaking nothing for 30-60 minutes while waiting for the queue. I wish mob grinding was at least an option for leveling (Even if bad compared to others), as FATE grinding solo is pretty bad as well, so I could at least level other jobs while waiting for the queue.
    Also, played DRK for HW, but the changes made it super boring for me, and honestly can't bother leveling PLD (Mine is level 22), which appears to be in a good spot. And I honestly can't play healers in any game, so... Yeah, Most of my game time now is spent watching anime while I wait for queues...
    (1)

  2. #2
    Player
    iluvOP's Avatar
    Join Date
    Aug 2014
    Location
    Limsa-Lominsa
    Posts
    57
    Character
    Iluv Op
    World
    Phoenix
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Pori_Dessu View Post
    Also, played DRK for HW, but the changes made it super boring for me, and honestly can't bother leveling PLD (Mine is level 22), which appears to be in a good spot. And I honestly can't play healers in any game, so..
    Did you check what DRK is like at lvl70? New skills should make it pretty interesting. If a class was nerfed or not shouldn't really matter unless you are doing hardcore endgame raiding. Server first clears and savages. Heck, I used a summoner in the coiltower way back when it was deemed to be complete trash, but we managed. Tanks survive if the heals are good enough and if the DPS is good enough (which is half the time isn't because people somehow never learn their rotations).
    Every role is responsible for something and no class is so BAD that it wouldn't work.
    Also don't be afraid of trying out healers. You can do some SICK DPS and heal. Some scholars out DPS many dedicated DPS roles if they know what they are doing.
    (0)

  3. #3
    Player
    Pori_Dessu's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    60
    Character
    L'arc Ciel
    World
    Faerie
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by iluvOP View Post
    Did you check what DRK is like at lvl70? New skills should make it pretty interesting. If a class was nerfed or not shouldn't really matter unless you are doing hardcore endgame raiding. Server first clears and savages. Heck, I used a summoner in the coiltower way back when it was deemed to be complete trash, but we managed. Tanks survive if the heals are good enough and if the DPS is good enough (which is half the time isn't because people somehow never learn their rotations).
    Every role is responsible for something and no class is so BAD that it wouldn't work.
    Also don't be afraid of trying out healers. You can do some SICK DPS and heal. Some scholars out DPS many dedicated DPS roles if they know what they are doing.
    I did actually. Tho I haven't leveled mine, a friend let me play on his this week, and... And I honestly think the new skills don't add much in terms of gameplay. From 60 to 70 you get:
    - Delirium: Not interesting to use at all, especially since Blood Price is pretty bad and can only be used in Grit now.
    - Quietus: Another AoE that you'll rarely use.
    - Bloodspiller: A "Finishing Move" that you'll use every now and then.
    - The Blackes Night: A shield that gives you Blood Gauge, but it's actually a DPS loss.
    The whole Blood Gauge system ended up being pretty uninteresting. Besides, the removal of Scourge (Some DoT management), no more Delirium combo (Now it's just build aggro, repeat Souleater combo a trillion times), and MP management being overly simplified, DRK is just overall dumbed down, with new skills just being situational stuff that you use when you can for... Reasons... I loved DRK in HW, but now, can't stand it.
    As for trying out healers, I seriously can't. I never could get into supportive playstyle in any games, as someone very self-centered it's a playstyle I can't adapt to.
    PS.: Sorry about the huge post... The DRK topic really gets to me nowadays...
    (1)