I would love to have open world chest spawns , and Notorious monsters as well. The problem is as soon as you introduce either of these people will begin to clamor for something worthwhile to be in them or dropped by them. If that happens money farmers will flock to those in order to make fast cash off them to sell to the player base. There is also the fact that SE has said they don't want some players to be better than others based on camping drops, rather they would have people work to earn what they have. This is why we can't have nice things.