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  1. #81
    Player
    Alisyn's Avatar
    Join Date
    May 2015
    Posts
    30
    Character
    Kailani Malia
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Keridwyn View Post
    Played on a high pop WoW world years ago and had queues that long during expac release. It was a reason I went low pop when I started playing FFXIV.
    I came from WoW as well, and played on some of the highest pop servers (Moon Guard and Stormrage). It was never as bad as it is on Balmung in FFXIV right now.
    (3)

  2. #82
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Alisyn View Post
    I came from WoW as well, and played on some of the highest pop servers (Moon Guard and Stormrage). It was never as bad as it is on Balmung in FFXIV right now.
    Kil'Jaeden during Cataclysm had a five hour wait time with a queue of 3000+. I used to have screenshots to remind myself how bad it could be. I'm also lucky that I don't rp so I actually have more options of places to go.
    (1)

  3. #83
    Player
    Uielyave's Avatar
    Join Date
    Feb 2014
    Posts
    206
    Character
    Rahn'a Lihzeh
    World
    Balmung
    Main Class
    Archer Lv 70
    SE plllleeease actually put in some effort to fix the problem other than expecting long time players and residents of high pop servers to just up and move away from their friends and efforts.
    I came to balmung since the start of ARR. All my friends are here. My COMMUNITY is here. I'd never leave, because i don't want to leave what i love behind.
    But getting randomly DC'd and then having to wait 4 friggin' hours is unacceptable! Heavensward wasn't even close to being this bad!
    (4)

  4. #84
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Uielyave View Post
    SE plllleeease actually put in some effort to fix the problem other than expecting long time players and residents of high pop servers to just up and move away from their friends and efforts.
    I came to balmung since the start of ARR. All my friends are here. My COMMUNITY is here. I'd never leave, because i don't want to leave what i love behind.
    But getting randomly DC'd and then having to wait 4 friggin' hours is unacceptable! Heavensward wasn't even close to being this bad!
    Blamung probably grew in population since HW
    (1)

  5. #85
    Player
    Mendalas's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    198
    Character
    Mendalas Dragoonai
    World
    Balmung
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Lexia View Post
    Only reason I could say it ok to avoid the afk time out if like if have to get eat dinner or something and the the queue to log back in would be longer then what you would be gone. So if you going to be gone for an hour and the login queue is 4 hours I could see that. But that ones I do find selfish are the one that leave their system on 24/7 while they sleeping or at work yea those guys are A##holes.
    I'm sorry but I have to disagree. If you have to be gone longer than 30 minutes, then you should have to wait in a queue to get back in like everyone else. But thats okay because of the auto afk timer would actually kick everyone no matter what they were doing the there wouldn't be near as long of a queue. So basically you could come back from eating dinner and get back on in 10 minutes. See how that works? Wow what a concept.
    (3)

  6. #86
    Player
    Iskander's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Iskander Ionius
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    The easiest solution at the current moment to address login queue times would be to adjust the AFK kick timer. Right now it doesn't kick anyone currently accessing any kind of menu in the game. If they had it where the system looked at time between input commands, regardless of what a character is currently engaged in, things would move a lot faster. If a player isn't inputting any commands for an extended period of time (pressing any button on your keyboard/controller), then the system should kick them off and into the queue. In this scenario, players would either have to remain actively playing in order to keep in the game. You won't have afk people taking up spots on the server better used for players actually looking at putting in some time in the game. The queues would probably be just as big, but they would move a lot faster than they currently do.
    (1)

  7. #87
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I mean, let's be honest here - where Balmung is concerned a lot of the blame is on Balmung itself. I told people to be a bit more careful about trying to convince anyone and everybody to transfer over because this sort of situation was pretty easy to see from far away. The server was always very busy, it's just become ridiculously busy as the game has grown in popularity. Whenever I brought it up, though, I found myself insulted and ridiculed. Mostly because a lot of people on Balmung are selfish and act as though more and more people can be brought into the server without any negative consequences.

    It's at least understandable when people do so because they want their friends to play there too but it's less justifiable when it's a case of people urging randoms to show up just because Balmung is a 'busy' server. Thankfully for role-play there's other options available in the form of Mateus and Omega...as well as smaller, more tight knit communities elsewhere.
    (2)

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