So it seems SE is having difficulty finding the balance for tank classes in regards to stat scaling, I\\'m just putting these suggestions out there but this could potentially fix the game.

1. Remove VIT from all gear and in place grant flat HP
2. Remove STR scaling from tanks completely and scale damage with VIT at a lower rate than 1:1 for tanks
3. Reduce VIT:HP scaling and introduce HP materia that would yield more than VIT materia towards all classes

This way vit becomes tank exclusive main stat, all classes HP value will still be balanced,tanks Wont have an overpowering HP edge due to downscaling of vit:HP ratio.

Regards from Malboro
-Callie Cyprus