So they had to remove it? Why did they implement it since they had known they were going to use it for another job?
Did YOU think about that? Apparently not. Thanks for the help though troll. Carry on.![]()
lol but why should it be just a DRG animation?
it sounds like a wasted effort to add an animation to a specific ability only to have it go back when they already said theyre going to add more on top of what we have anyway?
did you stop to think about them saying they were gonna add more on top of what they already added? so what was the point of it at all? its not like the jump animation was that similar to the jump ability.
15 abilities each? what is this... Kindergarten?A jack of all trades WHM... what is this 1989?
There's a lot of answers to this but I'll use the common one:
They decided to use it for something else later.
i miss my doom spike II >< i just decide to start a new char because they took most of the cool stuff out.
Spikey Sato
CEO ~ Project Evolutionz
Gamer of the Year 2010/2011, Walked Away First Place
Yes I'm Irish, Yes I Drink Alot & Yes I Do Play A Lalafell On FFXIV! What's Your Point?
Spikey's Gaming Work -> http://www.imdb.com/name/nm4359860/
Acceptable answer but goes right back to the question of why PT search is still not done, which yes I know it's almost done but I was being facetious when I answered the other posters question or a smartass; which ever you prefer, because they make things, add them then decide to remove them. lol
The military has 2 sayings:
K.I.S.S. Keep It Simple Stupid and work smarter NOT harder. SE is doing neither at this junction
it looks cool to me, but could use more awesome. perhaps soon in the future like others said.
Under you guys idea of "gonna use them later" they might as well just make every class wiggle their weapon for weapon skills and implement the visual efects to the future classes.
Sounds stupid right? thats what you guys are proposing.
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