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  1. #11
    Player
    Falar's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    502
    Character
    Kane Blackstone
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LeeraSorlan View Post
    as someone who mained both pld and war in ARR and Heavensward, i was happy with the way war was in HW.it was the perfect tank to me.


    that didnt stop me from playing paladin, but i did want more. and instead of nerfing war, i wanted pld to be brought up. War was a perfect balance of everything. it didnt need changes like it got, PLD just needed to be better. now PLD is better but they messed up war.


    ill continue to main both, but its a shame that im actually enjoying drk (a tank that i hated in HW) more than war now, all because they felt the need to ruin what made the class great
    That's really strange too because IMO DRK got gimped the most in Stormblood.

    We are a shell of our former glory.
    (9)

  2. #12
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Who's Xeno?
    (16)

  3. #13
    Player LeeraSorlan's Avatar
    Join Date
    Sep 2014
    Posts
    460
    Character
    Leera Katz
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Falar View Post
    That's really strange too because IMO DRK got gimped the most in Stormblood.

    We are a shell of our former glory.
    i dont entirely think so. Drk didnt change too much, it just didnt improve a whole lot. it lost delirum and a few other things, but the core of drk is still the same.

    whereas war is just a complete 180 thats very different from how it used to be
    (1)

  4. #14
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by konpachizaraki View Post
    they were really good but not overpowered, not good enough to the point where most raid group were rolling double WAR, DRK was better main tank than WAR in 3.x
    Groups didn't go double WAR because you can't stack two Storm's Eye.
    (0)

  5. #15
    Player
    FallenWings's Avatar
    Join Date
    Nov 2013
    Posts
    520
    Character
    Xyasreau Borlaaq
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Reynhart View Post
    Groups didn't go double WAR because you can't stack two Storm's Eye.
    Groups didn't go double WAR because of Limit Break penalty and DRK was a beast.

    People always seem to forget how insanely strong DRK was even in physical orientated fights because they're too busy drowning in their own "tanks doing more dps than me" tears. It didn't help that WAR is braindead easy to play at a decent level as opposed to DRK who had more buttons per minute than even DPS classes.
    (13)

  6. #16
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Lambdafish View Post
    I'm not saying the changes were good, but if you think "WAR was working just fine" then where have you been for the past two years?
    War WAS working just fine. The others just weren't working as fine, leaving the situation imbalanced. Exchanging the damage debuff from Storm's Path for double stack generation and effectively removing the stack bonuses from defensive CDs—War's huge advantage over the others while tunnel-visioning the "OT role"—in the balance would have been plenty. The particular way Upheaval scales, the lack of a cleanse of the defensive form of Shake it Off, and the 50% gauge loss on swap, however, just add unnecessary clunk.

    As a PLD I'd much rather compete against a WAR freely able to stance dance, instead of only after burning his gauge, and not have the gauge cost, myself, either.
    (4)

  7. #17
    Player
    BlackironTarkus's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    104
    Character
    Jin Karasu
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by FallenWings View Post
    Groups didn't go double WAR because of Limit Break penalty and DRK was a beast.

    People always seem to forget how insanely strong DRK was even in physical orientated fights because they're too busy drowning in their own "tanks doing more dps than me" tears. It didn't help that WAR is braindead easy to play at a decent level as opposed to DRK who had more buttons per minute than even DPS classes.
    I really really really liked the frantic button presses of DRK and prided myself on clearing all the savages on content with DRK as it was so difficult to play at the upper ends comparatively. Now all that's gone and it's... braindead to play.
    (8)

  8. #18
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    IMO it was long overdue for WAR to get a penalty for stance dancing. It was always absurd that DRK and PLD lost hundreds of potency by turning on their tank stance and a WAR lost nothing and could carry their stacks over to pop IB to get topped off and mitigate. Even now, the penalty is less potency for a WAR than for a DRK or PLD unless they swap with 100 gauge or something stupid like that.

    Maybe some will think they should have just made Grit/ShO/SwO abilities with no MP cost instead of adding a cost to WAR. I don't much care either way so I won't argue with them.
    (2)

  9. #19
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Shurrikhan View Post
    As a PLD I'd much rather compete against a WAR freely able to stance dance, instead of only after burning his gauge, and not have the gauge cost, myself, either.
    I understand why they don't want to transfer a full Beast Gauge when switching for one stance to another...but what they could do is capping the gauge at 50 when you switch.
    So, if you have 100 beast, you end at 50. But, if you have 50 or less, you don't lose anything. So, in a way, you'd be on the same spot than before "If I can do one Fell Cleave, I can switch and instantly do one Inner Beast"
    (3)

  10. #20
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,853
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Reynhart View Post
    I understand why they don't want to transfer a full Beast Gauge when switching for one stance to another...but what they could do is capping the gauge at 50 when you switch.
    So, if you have 100 beast, you end at 50. But, if you have 50 or less, you don't lose anything. So, in a way, you'd be on the same spot than before "If I can do one Fell Cleave, I can switch and instantly do one Inner Beast"
    That'd work.
    (0)

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