I don't see the issue with it? I loved the puzzles. I found them really fun and satisfying.
I don't see the issue with it? I loved the puzzles. I found them really fun and satisfying.
Wait. Is this a puzzle lol? I really need to pay attention to the npc dialogue. I didn't see any convo with a npc telling me that this is a puzzle or gave me a hint or a side quest to do it.
I thought it was more like a bug or just part of the desing of that building and players just considered to use it to get to the roof of that temple like people used to jump to the roof of houses or walls to get to the balcony lol
There isn't a specific quest or npc for the Kugane jumping puzzles, but when you get to the top, there is a sightseeing point for your sightseeing log.
Never done that log. Ag least it gives a reward to the people doing it. That log doesn't grab my attention and/or encourange me to actually do it.
Wish there's a separated (as in you don't need to attune to this one to unlock the aether-network) aethernet crystal on the roof so you can go back to enjoy the scenery from time to time. :x
While the overall experience is fun, I wish that SE would fix those invisible collision box. They make the jump pretty annoying at times.
Spent 15 minutes trying when it came out. Another half hour just now. Haven't made it past the 4th jump, rarely get past the second. Not for me, not gonna complain about it, don't want it nerfed. Some things aren't for everybody.
I've been doing this puzzle for so long my fingers are raw.. This is just self harm now, I really want to do my sightseeing log, but I am legit hurting from this. ):
Whoever made this puzzle wasn't being considerate at all to those with disabilities like myself.
I cant do endgame content either, now I cant do casual content, this kinda blows..
At this point, I do the climb for fun. Sometimes, I'll climb about 2/3 of the way up, to what's known by some as "the dreadful corner," and do some crafting up there where the view is fairly nice.
The jump down to the lamppost is just as easy as it is nerve wrecking. One other girl on Greg Server legit closed her eyes when she made the jump (after seeing me on the thing). I cheered her on for making it, and shared with her and a few others that using the /lookout emote there was how I topped off my last class to 70; it was also my last vista so it effectively popped four achievements in all. Sadly I had no audience when I did that, but at least I hung out there, which attracted a few people to try it as well. xD
Last edited by Aster_E; 12-26-2017 at 08:26 AM.
There’s just the issue of the invisible walls and things you can get stuck on. It plays like Getting Over It, but I feel like GOI was easier. You can see all the factors and variables in front of you in that game.
Honestly, I’m kind of glad the jumping puzzles are optional. Not my cup of steppe tea.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.