Please do NOT get rid of the trees particular aggroing setup...just fix how fighting works, if we are set to walk mode dont make us run in active mode when fighting, make us walk!


Please do NOT get rid of the trees particular aggroing setup...just fix how fighting works, if we are set to walk mode dont make us run in active mode when fighting, make us walk!
People need to realize they are prepping this game for 2.0 and new customers when ps3 and pc is re-released. They have allowed us to play for free for a year now and sucked up the losses and people are complaining.
Imagine if you were a new player coming into the game today how much content you would have to do just to name a few:
- Guild leves would feel exciting to you for solo and light party content with still having the ability to party like in 11
- rank 30 nms, uraeus and dodore, dungeons, moogle, and ifrit would be endgame content
- sidequests, main quest, class quests, and Grand company quest
if i was a new player coming into today with that much content not including many of the small additions they have added since then i would be a happy camper don't blame SE because we have played for a year now ( FOR FREE ) we all want this game to succeed or we wouldn't post on this site for that to happen we need more players to buy this game and expand out server communities which make the game more exciting for us around 2.0 time.
I'm not saying i agree with them charging us but can we really complain for paying for this at a discounted rate we need to quit blaming SE and trolling and look at ourselves.

Uh, please get rid of the trees linking with raptors/birds/wolves.... So lovely they can call a monster to one shot me... It isn't like grouping them up in fours where you HAVE to walk will kill me 2-3 seconds later....
Originally Posted by GreatLeviathan
Prolly live in their mommy's basement playing the game 23/7.

The Old Republic is TERRIBLE. It's a derivative clone of another terrible game with an awful art style and gameplay that bores me to tears.



I clearly see where this comment is related to FFXIV....
Anyway, thanks Yoshi and Dev team for being quick in addressing these issues. Keep working hard



I think if the key items become stackable, you run into the issue of people hogging and arguing over certain NMs. I'm not sure since I haven't done this quest yet but it could potentially exacerbate the issue. Maybe they can make it so repeating the quest you only have to kill 1 NM? That way if you kill them all you have multiple runs before you have to farm again.I'm not sure ppl have stated this already but why cant they just have the key items stackable? So ppl can farm multiple items and pop him multiple times. When I explained the my friend who plays 11 about moogle he instinctively thought of sky. Why not doing like that but instead of drops of nm being items to use to pop the gods/kirin why not just have em stackable key items. Honesty farming the nms are actually pretty fun specially if you come with friends. But farming it then killing moogle then farming it then killing moogle then farming it then killing moogle isnt fun. You pretty much lose all reason for the 15min cooldown for ppl to have breaks. Your pretty much forcing them to go crazy at it every time. What happend to being casual? I understand elite groups clearing those nms maybe possible in less than 15min. I may be wrong but that means your only doing this fight for those few ppl who will leave the content anyways after they ran through all the moogle content which would be less than a month. Make it casual friendly without lowering the difficulty.
Last edited by Estellios; 12-20-2011 at 09:45 AM.
Please increase the effect of Blood For Blood!!

Gotta feel bad for Yoshida and his team >.< Keep up ur high hopes team
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