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  1. #1
    Player
    Venjamin's Avatar
    Join Date
    Oct 2015
    Posts
    92
    Character
    R'vehn Belanger
    World
    Faerie
    Main Class
    Red Mage Lv 81

    But it's a sword.

    I am so jazzed about having RDM. I love spellcasters with swords.

    So why, exactly, are RDM's not allowed to use said sword outside of the GCDs? I can't even get in close for auto attacks without losing dual cast. ;_;

    I just want to stick them with the pointy end between spells.
    (2)

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Venjamin View Post
    I am so jazzed about having RDM. I love spellcasters with swords.

    So why, exactly, are RDM's not allowed to use said sword outside of the GCDs? I can't even get in close for auto attacks without losing dual cast. ;_;

    I just want to stick them with the pointy end between spells.
    their level 1 skill is a sword skill(first hit in the sword combo)... its just more optimal to use the combo to lead to the finisher because of the nature of using x amount of black/white mana with the combo for significant damage increase/have enough to cast the final nuke
    (1)
    Last edited by ADVSS; 06-16-2017 at 04:06 PM.

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by ADVSS View Post
    their level 1 skill is a sword skill(first hit in the sword combo)...
    Which is likely there because it'd make no sense to give you Jolt at lv1 if you have nothing to spend mana on once you hit 30/30 from spamming it. It's purely for making the skill spread work and nothing else.

    The sword is sadly an afterthought, since the design basically forces you to spam spells from range and then run in to hit the mob 3 times and then get away again. If you use sword skills without mana (which takes a long time to build), you're going to be dealing really low damage. Hence why the potencies are so low.

    It's a step above this, but not by much. And yes, that guy doesn't use his sword for anything at all.
    (6)
    Last edited by Duelle; 06-16-2017 at 05:56 PM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #4
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Duelle View Post
    It's a step above this, but not by much. And yes, that guy doesn't use his sword for anything at all.
    Wand-swords, yo.

    On topic:

    I AA between casts. If your ping is low, there's no gap for the AA to go off between the cast and the following instant. The damage bonus is less than neglible, however; I just tend to be in AA range in preparation for Displacement. Unless there's a specific reasons not to, I use both Displacement and Corps-a-corps as on-cooldown bonus damage like Blunt Arrow and Repelling Shot; I find the paired casts to be plenty of mobility in themselves.

    So far (at level 60) RDM has about the complexity you'd expect from getting a third- or halfway to level cap. The burst is crunchy, and the mild versatility comes in quite handy in 4-DPS PotD runs. I'm enjoying it more than my gutted HW mains, but that's not saying much.
    (0)

  5. 06-16-2017 05:53 PM

  6. #6
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Red MAGE...
    (16)

  7. #7
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Fyce View Post
    Red MAGE...
    Welcome to the final fantasy series of games! It's always great to have newcomers. I know it can be confusing to hear a name like that and think of red mage as a pure mage but it's actually always been kind of a hybrid between a classic mage type and a fighter.
    (9)

  8. #8
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Alistaire View Post
    Welcome to the final fantasy series of games! It's always great to have newcomers. I know it can be confusing to hear a name like that and think of red mage as a pure mage but it's actually always been kind of a hybrid between a classic mage type and a fighter.
    Who said it was a pure mage? Not me, that is, because I know what a Red Mage is. Thanks for assuming that I don't, or for your sarcastic answer.

    Besides, not being able to auto-attack is such a minor thing... and probably an oversight.
    (0)

  9. #9
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Fyce View Post
    Who said it was a pure mage? Not me, that is, because I know what a Red Mage is. Thanks for assuming that I don't, or for your sarcastic answer.
    Considering you did a callback to the "lol it has mage in the job name" argument, I think the response was warranted.
    Besides, not being able to auto-attack is such a minor thing... and probably an oversight.
    Actually, you are able to auto-attack. Auto-attack does not remove Dualcast like the tooltip says. That being said, auto-attacks deal tiny damage, and that still leaves the question of use of the sword when not 80/80 (you don't because your DPS then tanks).
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  10. #10
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Duelle View Post
    Considering you did a callback to the "lol it has mage in the job name" argument, I think the response was warranted.
    I still think that my answer was appropriate considering that the thread is entitled "But it's a sword."

    "I have a sword, so my auto-attacks should be powerful!"

    Well, no. That's not how a Red Mage works. The main characteristic of a Red Mage is that he can use Black and White magic. Wearing a fancy hat and a sword as a catalyst doesn't make you a swordmaster. Especially if your main stat is INT.

    But it's a sword. Yeah, but it's a mage.

    Quote Originally Posted by Duelle View Post
    Actually, you are able to auto-attack. Auto-attack does not remove Dualcast like the tooltip says. That being said, auto-attacks deal tiny damage, and that still leaves the question of use of the sword when not 80/80 (you don't because your DPS then tanks).
    The sword and the crystal are both used as a catalyst for casting magic. Because Red Mage is a mage.

    Jack-of-all-trades, master of none is what defines the Red Mage. It already have powerful melee skills. Can't have everything.
    (6)

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