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  1. #71
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by KroLeXz View Post
    Problem is that SMN is a highly mobile class, actually the nerf to ruin 3 made us even more mobile as the dps loss from using ruin 2 vs ruin 3 is less during movement. SMNER movement is their strengh this patch even more so than before - the clunkiness people are complaining about is muscle memory and them screwing up theri atherflow, they'll eventually develope new memories.
    i dont think mobility have anything to do with dps numbers. Blm is highest caster dps because they have no party dps utility, samurai is highest melee dps because they dont have anything else than slashing debuff that warrior/ninja already have. summoner is nearly same than red mage because summoner and red mage offer both raid dps utility. Mobility really never been problem once you know the fight and know where you should stand in the fight. Same can be said you have to know do you wanna push aetherflows earlier or later depends how much downtime the bosses have. It is part of boss progression.
    (1)

  2. #72
    Player
    Krisom's Avatar
    Join Date
    Oct 2013
    Posts
    68
    Character
    Krisom Stillwater
    World
    Phoenix
    Main Class
    Dragoon Lv 100
    Pretty depressing to see DRG so low on that list and the new SSS seems to give the idea that its designed this way. I would have atleast thought the DPS would be SAM > MNK >/< BLM > DRG >/< NIN> SMN > RDM > MCH > BRD
    (2)

  3. #73
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Selova View Post
    I hate to break this to you, but just because a job doesn't bring raid utility doesn't mean they aren't going to be brought to raids or even have a hard time finding raid spots. Not every single job needs to bring utility, In fact i personally think it's rather boring if that is your main criteria on whether or not to bring SAM to a raid.
    well it was shown in HW Mnks were used a lot in the beginning but got more and more uninteresting for raid grps later on - in the end there were just a few to none Mnks in raid grps. At least this was the way I heard from the statics I know - our f.e. lost his Mnk pretty early in that progress.
    (0)

  4. #74
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    How long are these parses for?
    (0)

  5. #75
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Eyvhokan View Post
    How long are these parses for?
    It is based of susano extreme training dummy with sss calculator so around 2:30

    http://ffxiv.2digitalgames.de/
    (0)

  6. #76
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Machinist is such a mess. It lacks the utility bard has and still performs worse. The job was butchered and desperately needs buffs.
    (1)

  7. #77
    Player
    Haaki's Avatar
    Join Date
    Mar 2015
    Posts
    27
    Character
    Haaki Ra
    World
    Midgardsormr
    Main Class
    Marauder Lv 45
    I would just like to add that not only we don't know the level of skill of the players behind these parses, but the 310 gear favors some classes way more than others. Dragoon's stats, for example, with the new gear set is pretty horrible. Without materia slotted, it gives you little over 900 crit while others being over 1300. This heavily influences the damage output of the classes , and so the numbers can't really be taken seriously until raid gear comes out (and hopefully dragoons don't get shafted again)
    (1)

  8. #78
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    take in consideration that crit isnt "that" meta anymore... det counts why higher than in hw and noone knows the impact of direct hit... players skilllevel was mention on page 2 as well as raid environments too ^^
    (0)

  9. #79
    Player
    Haaki's Avatar
    Join Date
    Mar 2015
    Posts
    27
    Character
    Haaki Ra
    World
    Midgardsormr
    Main Class
    Marauder Lv 45
    Quote Originally Posted by Neela View Post
    take in consideration that crit isnt "that" meta anymore... det counts why higher than in hw and noone knows the impact of direct hit... players skilllevel was mention on page 2 as well as raid environments too ^^
    I suspect that crit will still be king for all melee classes, when they said they were lowering the effects of crit, it was most likely to adjust better to the high numbers of crit we can achieve now (over 1.6k), not exactly nerf crit per say. Then again, its just a guess.
    (0)

  10. #80
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Shortie View Post
    Why shouldnt SMN and RDM be that high?
    They arent support type roles like BRD/MCH...unless you count raise and a single heal.
    BRD is a support role, yes, but MCH is near pure DPS. The only buffs they bring are the same ones BRD has as role actions, but none of the other awesome buffs BRD offers.
    (0)

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