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  1. #1
    Player
    KroLeXz's Avatar
    Join Date
    Oct 2013
    Location
    Miami, FL
    Posts
    132
    Character
    Kro Lex
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Sunako View Post
    2min 30 sec parse not tell anything about summoner sustained dps. I tried that sss today and you can use 4 aetherflows, 2 bahamuts and cheese all your mana for ruin 3 spam. Give us double longer encounter and blm do easily +200 more than summoner.
    Problem is that SMN is a highly mobile class, actually the nerf to ruin 3 made us even more mobile as the dps loss from using ruin 2 vs ruin 3 is less during movement. SMNER movement is their strengh this patch even more so than before - the clunkiness people are complaining about is muscle memory and them screwing up theri atherflow, they'll eventually develope new memories.
    (2)

  2. #2
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by KroLeXz View Post
    Problem is that SMN is a highly mobile class, actually the nerf to ruin 3 made us even more mobile as the dps loss from using ruin 2 vs ruin 3 is less during movement. SMNER movement is their strengh this patch even more so than before - the clunkiness people are complaining about is muscle memory and them screwing up theri atherflow, they'll eventually develope new memories.
    i dont think mobility have anything to do with dps numbers. Blm is highest caster dps because they have no party dps utility, samurai is highest melee dps because they dont have anything else than slashing debuff that warrior/ninja already have. summoner is nearly same than red mage because summoner and red mage offer both raid dps utility. Mobility really never been problem once you know the fight and know where you should stand in the fight. Same can be said you have to know do you wanna push aetherflows earlier or later depends how much downtime the bosses have. It is part of boss progression.
    (1)