Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast
Results 91 to 100 of 125

Hybrid View

  1. #1
    Player
    Zohnax's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Zohnax Sinaly
    World
    Sargatanas
    Main Class
    Monk Lv 100
    I'd like to point out, this was posted Jun 17th, a day after EA started. I highly doubt these are actual parses with all that gear acquired with new pots and food.
    (0)

  2. #2
    Player
    Shhikasan's Avatar
    Join Date
    Jul 2013
    Posts
    126
    Character
    Shika Naito
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Zohnax View Post
    I'd like to point out, this was posted Jun 17th, a day after EA started. I highly doubt these are actual parses with all that gear acquired with new pots and food.
    would also like to point out its been about a week of act being out and the dmg ranks are pretty spot on. there should be no reason to ever take a mch over anything else into a group currently
    (1)

  3. #3
    Player
    Zohnax's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Zohnax Sinaly
    World
    Sargatanas
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shhikasan View Post
    would also like to point out its been about a week of act being out and the dmg ranks are pretty spot on. there should be no reason to ever take a mch over anything else into a group currently
    Except there are no rankings posted and I doubt people are using best food/pots on Susano. :B
    (0)

  4. #4
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    Red mage at last places lol... and I already had a few people saying Red Mage need a nerf, to OP! But I dont think so! Their combo Magics needs cast time and luck to get 2nd combo atk. Damage is mostly constant the same, with just a few single target strong atks you barely can use, due building up Blue/White Mana takes soooo looong...(I hoped Red mage would be 50% Spell and 50% Melee use, but its like 85% spell and 15% Melee :/ ) A little to weak at AoE
    (0)

  5. #5
    Player
    Khel's Avatar
    Join Date
    Jan 2017
    Posts
    149
    Character
    Khel Pyke
    World
    Ultros
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by AsahinaMyLove View Post
    Red mage at last places lol... and I already had a few people saying Red Mage need a nerf, to OP! But I dont think so! Their combo Magics needs cast time and luck to get 2nd combo atk. Damage is mostly constant the same, with just a few single target strong atks you barely can use, due building up Blue/White Mana takes soooo looong...(I hoped Red mage would be 50% Spell and 50% Melee use, but its like 85% spell and 15% Melee :/ ) A little to weak at AoE
    RDM isn't last place.
    (0)

  6. #6
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Khel View Post
    RDM isn't last place.
    Actually its closer to First place.

    I've already beaten BLMs out. Red Mage has movement. So you're doing a 1.8 casting time... and 10-12k damage... then moving... then another 10-12k damage... then moving...

    This entire list based on Training Dummies turned out to be complete bunk...
    (1)

  7. #7
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Silverquick View Post
    Actually its closer to First place.

    I've already beaten BLMs out. Red Mage has movement. So you're doing a 1.8 casting time... and 10-12k damage... then moving... then another 10-12k damage... then moving...

    This entire list based on Training Dummies turned out to be complete bunk...
    This. I actually outdps my SMN with my Redmage even with 10ilvl lower weapon in Lakshmi Ex (unless I die because RDM->new DRG).
    Oh, and our Samurai as well and we're not that bad players at all.

    But maxbe that is also because of fight design that SMN suffers a bit more in that fight.
    (3)
    Last edited by Neophyte; 06-27-2017 at 10:33 PM.

  8. #8
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Neophyte View Post
    because RDM->new DRG
    Im honestly surprised RDM would have tunnel visioning problems, since most of it can be done in your head, w/o looking at the UI, and since your double cast triggers the GCD, and you then have a GCD cast right aftyer, u get a rather large window to look at your UI, and surroundings, to double check your mental notes match up with ur actual stats/UI.
    (This is pretty mucht he sole reason I like RDM over all other DPS atm, though i havnt played them all)
    (1)
    CLAIRE PENDRAGON

  9. #9
    Player
    Eyvhokan's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Eyvhokan Poseidal
    World
    Shiva
    Main Class
    Miner Lv 70
    In the abstract, what is meant by 'raid utility'?

    If it's just damage buffs or ways of increasing damage in the team, and if the calculated buffs aren't enough for the overall team to go above four 'non utility' damagers, then this 'utility' might as well not be there (especially as in the abstract the 'utility' has other players and possibly timing coordination as dependencies, while 'non utility' only needs to manage themselves).

    Is it at that point?
    (0)

  10. #10
    Player Neela's Avatar
    Join Date
    Apr 2015
    Location
    Bevelle, Besaid Island
    Posts
    1,710
    Character
    Flower Girl
    World
    Zodiark
    Main Class
    Dancer Lv 90
    raid utility is not just about dps buffs, for progress utilities which decrease dmg or increasing healing are even, if not more important than dmg buffs. dunno about SB - but for ARR/HW taking dbl cls into a raid also had the backdrop that the limitbreak-charge took way longer than without dbl cls - if they haven't changed it in this tier - its most unlikely that raid-grps will take f.e. 4x Sams as DDs... even 2x are questionable... ^^
    (0)
    Last edited by Neela; 06-27-2017 at 06:20 PM.

Page 10 of 11 FirstFirst ... 8 9 10 11 LastLast