Quote Originally Posted by Lambdafish View Post
IRDM has never been a magical melee, that's why mystic knight and red mage were able to both appear in FFV.
FF1. You got the Masamune and for lots of setups the Red Mage/Red Wizard would be the 2nd best melee. Also a lot of people would have haste on their Red Mage to save Black Mage for damage spells.

Still I don't disagree with you overall. I like Red Mage so far. Anybody who thought it would be 50/50 melee/ranged was dreaming, and haste would just break everything. But then again, I think I am going to try to put as much spell speed on my RDM as possible, because you'll get the additional benefit of filling the gauges faster. Those long cast times when you don't have a proc or swiftcast...