Quote Originally Posted by Duelle View Post
If you know of any turn-based RPG (and I mean real turn-based RPG with either attack rounds or ATB) that has any of the above, I'd appreciate you pointing me to them. As I've said, I've been looking around and trying to come up with a system within that framework for a while, and have come up short.
Nothing you suggested has anything at all to do with turn based combat. Turn based combat is entirely related to the speed at which combat plays out. So again we have bait and switch, invalid arguing. Turn based combat doesn't even relate to how many actions a character can perform in combat. Many turn based systems allow for multiple actions. Either you're intentionally engaging in bait and switch or you just have literally no idea what you're talking about.