Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 43
  1. #21
    Player
    Arcana's Avatar
    Join Date
    Apr 2012
    Posts
    166
    Character
    Ragnar Sigurdsson
    World
    Ragnarok
    Main Class
    Astrologian Lv 66
    Not perfect but it is a good job to play.
    (1)

  2. #22
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    This reminds me of the time they added DHs to wow, since day 1 the forums were flooded with people saying they were disgusted by the mechanics of the class, yet these same people leveled DHs to max lvl and were determined to make it their mains even without enjoying a single thing about the class because: REASONS!
    (0)
    Last edited by Nezia; 06-22-2017 at 05:04 PM.

  3. #23
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    I mean... I get it when people have played a class for a LONG time and some change occurs that causes the class to play in a way you dislike, but when they add a new class that you don't enjoy you can just... you know... not play it and move on? Oh... but that fancy hat is too strong...
    (3)

  4. #24
    Player
    zylo1010's Avatar
    Join Date
    Jan 2015
    Posts
    143
    Character
    Zylo Wilhams
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Back in the old days of ffxi it was used to heal. You didn't get to melee unless you were solo. You were a refresh/enfeeble bitch that healed.
    (0)

  5. #25
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    I love how RDM works right now. It so good dps! I love it
    (1)

  6. #26
    Player
    TheChemicalCat's Avatar
    Join Date
    Apr 2017
    Posts
    36
    Character
    Vector Arbalest
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    Only complaint really is that Verwater and Verblizzard aren't a thing, and while Ice is kind of covered with Fleche and Contre Sixte I guess, Water seems to be like the most ignored element in this game. No Water spell for RDM, and they removed the damage off the only water aspected ability that WHM had.
    (0)

  7. #27
    Player
    Rombus's Avatar
    Join Date
    Sep 2012
    Posts
    64
    Character
    Jay Love
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Tide View Post
    I think the true burning issue isn't how it was implemented, nor how those videos and announcements were -interpreted- but rather, this is the developer's envisionment for FF14's red mage. not FF5, nor ANY other FF. Samurai is a dps whereas in ff11 it was a tank....so?
    You mean they designed it as a tank right? I played FFXI and SAM was not a tank.
    (0)

  8. #28
    Player
    Tide's Avatar
    Join Date
    Jul 2014
    Posts
    53
    Character
    Tide Coldwater
    World
    Behemoth
    Main Class
    Gladiator Lv 67
    Quote Originally Posted by Rombus View Post
    You mean they designed it as a tank right? I played FFXI and SAM was not a tank.
    Sure, it was used as a tank from what i gathered, personally didnt play 11. Either way the point still stabds that its ff14 nor ff11 or any other ff.
    (1)

  9. #29
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Duelle View Post
    Do we really need to go down the rabbit hole of console RPG vs MMO again? Yes, the job was used a certain way in the console FFs, but as I've constantly been saying, stuff changes when you cross the threshold into any other genre.
    Yes, because you do not have the slightest clue what you're talking about. You've been called out on it multiple times in multiple threads and you just ignore it. Continually repeating the mantra of "turn-based". FF14 basically IS turn based combat because it has a GCD of 2.5 seconds. Your "turn" comes up every 2.5 seconds, it functions essentially exactly like the old ATB systems of the majority of numbered FF games. If you still think turn based combat has major limitations go look up some D&D rules and tell me it's limited. You can put more actions into a turn based game than a real time one.

    The fact of the matter is rdm has ALWAYS been more caster than melee. ALWAYS. You can produce NO example of the opposite, or even where melee was equal in use to casting. None whatsoever. 30 years of FF history has told us exactly what RDM is. The promotional content told us exactly what RDM would be. Spamming these threads, expecting a wild deviation from what rdm has always been, and was shown to be is nothing short of crazy.
    (3)

  10. #30
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Tide View Post
    Sure, it was used as a tank from what i gathered, personally didnt play 11. Either way the point still stabds that its ff14 nor ff11 or any other ff.
    If it was, that was way late in the game. At least through wings of the goddess, like 6 years into FF11 SAM was a melee dps.
    (0)

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast