Quote Originally Posted by Duelle View Post
Do we really need to go down the rabbit hole of console RPG vs MMO again? Yes, the job was used a certain way in the console FFs, but as I've constantly been saying, stuff changes when you cross the threshold into any other genre.
Yes, because you do not have the slightest clue what you're talking about. You've been called out on it multiple times in multiple threads and you just ignore it. Continually repeating the mantra of "turn-based". FF14 basically IS turn based combat because it has a GCD of 2.5 seconds. Your "turn" comes up every 2.5 seconds, it functions essentially exactly like the old ATB systems of the majority of numbered FF games. If you still think turn based combat has major limitations go look up some D&D rules and tell me it's limited. You can put more actions into a turn based game than a real time one.

The fact of the matter is rdm has ALWAYS been more caster than melee. ALWAYS. You can produce NO example of the opposite, or even where melee was equal in use to casting. None whatsoever. 30 years of FF history has told us exactly what RDM is. The promotional content told us exactly what RDM would be. Spamming these threads, expecting a wild deviation from what rdm has always been, and was shown to be is nothing short of crazy.