I don't disagree with Dervy at all. I haven't been a part of any theorycrafting in FF since T5 was a thing. Quit the game and been playing others for a long time. Just came back with SB. Which is completely the reason I really never posted anything and let the rest of them come out with stuff. Just to make sure I wasn't overlooking something.

Skill speed has a ton of potential for sam. Especially when the bulk of your dmg comes from 3 things that all benefit from it; basic attack, Midare, and Shinten. But in order for that to really happen you would have to see some noticable gain in the number of abilities used. Which is why I said it wasn't really attainable in this tier. When it gets to the point we can reasonably see 3k SS, or even high 2ks, without crippling ourselves in every other stat then we can really start to look at it. Until those numbers are attainable though, the best route to go is through buffing the base damage. At 1955 DH, which is attainable this tier, you would have 50% DH. At 1503 Det, you get an flat 8% increase to all dmg. Both of these are attainable in 340 gear and is a pretty significant boost to base dmg without the RNG of crit.

I do hope that one of the theorycrafters proves me wrong though. Like I said SS has tons of potential for sam due to how they work and I look forward to seeing how things end up. My actual predictions for sam: 2nd tier we will be moving towards more of a crit based build with stats being Crit > DH > Det and 3rd tier we could possibly be looking at a skill speed build.