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  1. #31
    Player
    Elamys's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    1,566
    Character
    Song Sparrow
    World
    Balmung
    Main Class
    Goldsmith Lv 90
    Well, considering this thread was made in the very early days of SB, most people didn't have flying yet. While that certainly made it a lot better, it's still worth considering gatherers who don't yet have flying unlocked.

    There are also several nodes where it's very very easy to aggro monsters as you are flying, mostly in Azim Steppe but also in Peaks. There are also a lot of nodes where mobs can wander close by and you can aggro them landing at the wrong time or just a tad too close.

    I think the issue people are having is less that they can die while gathering, and more that in ARR and even HW, you at least stood a minor chance of getting away if something did aggro on you. Now you have no chance at all. I haven't died while gathering since getting flying either, but there's literally no negative repercussions of a change like this.
    (2)

    cerise leclaire
    (bad omnicrafter & terrible astrologian)

  2. #32
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    In HW I found you generated low to no enmity and had to go out of your way to aggro mobs. Lowered enmity in the gathering gear should be a thing but it's good to know ahead of time I'm supposed to play run away, run away in SB.
    (2)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  3. #33
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Luxpheras View Post
    Greetings,

    We've relayed your concerns regarding the HP of Disciples of the Land classes to the dev. team, and they mentioned they will consider making adjustments.

    Also, we tried to make it so enemies aren't too close to gathering nodes, but if you notice any nodes where you get attacked too often, please be sure to let us know the area and coordinates! We'll also look into making adjustments to these as well!
    Wouldn't it be much less work to just give gatherers some HP than trying to nail down individual nodes with enemies too close? We don't have a problem getting agro, we have a problem getting agro and dying from ranged attacks before being able to lose the agro.
    (7)

  4. #34
    Player
    Princess_Momoka's Avatar
    Join Date
    Jun 2017
    Posts
    106
    Character
    Prototype Zero
    World
    Balmung
    Main Class
    Black Mage Lv 50
    Quote Originally Posted by Maeka View Post
    I would have to second the ridiculous numbers of mobs in the Fringes.

    And to you people saying "USE STEALTH!" ... uh, I don't find walking for 5minutes... or shall I say, crawling... from node-to-node all that fun.

    Back before Heavensward when nodes were grouped near each other, Stealth wasn't such a bad thing.

    But ever since Heavensward, they decided they should put 200+ malms between pairs of nodes, then it becomes a problem, especially before you unlock flying. And wouldn't you know it, the very first zone to do Botany in, Fringes, has a TON of not only aggressive mobs, but SOUND aggressive mobs. All of those Saprias and Leshys are very annoying because you can't sneak past them without Stealth, at all. And they can and very much will two-shot you.

    IMO, DoL should have at least 15k HP so that you can at least run away from the stupid thing, or allow Stealth to be usable in combat, and also to break combat.
    If you are trying to gather in Fringes to level, there is a group of BTN/MIN nodes that you can rotate off of that not only has pretty much no aggro, but reasonable walking distance. You have to keep changing and gathering between BTN and MIN to stay in that little area though to make the nodes trigger to appear again. It was a little trick I used while in that 2 day long purgatory.

    When you have flying it is pretty much a non-issue for Fringes. My personal issues is with steppes and peaks where stuff can kill you while mounted because of rage attacks that 1 shot or 2 shot you.
    (0)
    Last edited by Princess_Momoka; 07-16-2017 at 11:13 PM.

  5. #35
    Player
    OoglieBooglie's Avatar
    Join Date
    Jun 2015
    Posts
    248
    Character
    Ooglie Booglie
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by AxelDH View Post
    Maybe we could allow gatherers to equip the Vit accessories that drop from raids? (The Tanks dont seem to want them anyway!)
    I actually did that in the Diadem since dying would just deplete are your gp anyway. It was insane how much health it gave you.
    (0)

  6. #36
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,404
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    LESHY ;,,,,,,,,,,,,,,,;

    And if you manage to dodge the Leshy mobs then there are the damned gazelle hawks off the path. Without a flying mount in the Fringes it's a gamble on whether you can even get to the nodes down by the river. I hated having to go in when doing collectibles during the 2 day MSQ hiatus because I knew I would have to run the leshy/gazelle hawk gauntlet back down to the river. The mob density there is a bit nuts.
    (0)

  7. #37
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Yeah, lack of VIT on gathering gear winds up turning gathering into a bit of a survival horror game...
    (2)

  8. #38
    Player
    Mature's Avatar
    Join Date
    Aug 2013
    Posts
    1,784
    Character
    Mature Rudlum
    World
    Ultros
    Main Class
    Arcanist Lv 70
    Torreya Log in the Lochs. There's a mob that looks like a treeman. He is too close to it and killing me in 2 hits.
    (0)

  9. #39
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Finally made it to Stormblood and yep, Gathering either mining or botany is a dead art. We are scouts for retainers. I was 65 in all three gathering when I hit SB and the mobs 2 shot me no trouble. You need to turtle around in stealth full time. Unlike HW the mobs don't aggro on line of sight, it's 360 and enmity to aggro is boss level AoE range. They either need to massively reduce our enmity, return to line of sight or give stealth movement a massive buff, like 500%. As it is all gathering will be done by retainers and bots. ATK is too time consuming and mindless.
    (1)

  10. #40
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Ksenia View Post
    Finally made it to Stormblood and yep, Gathering either mining or botany is a dead art. We are scouts for retainers. I was 65 in all three gathering when I hit SB and the mobs 2 shot me no trouble. You need to turtle around in stealth full time. Unlike HW the mobs don't aggro on line of sight, it's 360 and enmity to aggro is boss level AoE range. They either need to massively reduce our enmity, return to line of sight or give stealth movement a massive buff, like 500%. As it is all gathering will be done by retainers and bots. ATK is too time consuming and mindless.
    Aggro type is dependent on mob. I'm guessing a saphia killed you? Mobs without eyes aggro on sound and not sight - you can actually walk past them. Once you unlock flight, gathering becomes much easier. Extra VIT would be nice to give more of a chance at survival when accidentally spotted, though..
    (1)

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