Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Results 21 to 30 of 42
  1. #21
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    I remember I'd fly through those stationary AoE fields while gathering in the Diadem and get killed fairly often if I forgot to bring max potions with me. Like it wasn't even an enemy and I pretty far off the ground but I still got killed because even the mildest of 60 DoTs is enough to kill a gatherer with the tiny amount of HP we have.
    (0)

  2. #22
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,820
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Hp for gatherers is just another thing bots have one up on us. Everything we have that slows down bots just hampers real players and has little to no effect on bots.
    We have stealth that slows us down vs they just teleport all over
    We have low hp and mobs near nodes vs botters just warp in and out.
    We have low gp regeneration yet due to them hitting nodes faster they get gp back faster.
    (1)

  3. #23
    Player
    LineageRazor's Avatar
    Join Date
    Dec 2013
    Posts
    3,822
    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Aniond View Post
    I missed that sea horror. Used to fish off that boat for hours.
    Hey you were fine on the stairs!

    It was kind of hilarious, actually; the boat could be under full-scale pirate attack with skeletons littering the deck and a Sea Horror running amok in the hold slaughtering the cowering newbies - and there you are, calmly fishing on the staircase, perfectly safe from it all.

    On the topic of discussion, though, yeah, a bit more survivability on gatherers would be most welcome. Flight may be a thing, but when you slip up and get the attention of a ranged attacker, it's just irritating how quickly you die.
    (0)

  4. 07-14-2017 10:41 PM

  5. #24
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    If SE can't increase our HP because bots perhaps an FC action that makes all enemies neutral as long your class is a DoL.
    (0)
    Last edited by Driavna; 07-15-2017 at 07:19 AM.

  6. #25
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by Altena View Post
    I like the dangers of DoL with such low VIT. It's a fresh change to feel as though I am in danger in the open world, while running around as a DoL.
    You must never have gathered in diadem to call the dangers "fresh".
    (0)

  7. #26
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    God forbid the world monsters EVER feel dangerous. Sad to see this change. Guess gathering is just a license to print money now.
    (2)

  8. #27
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Coldbrand View Post
    God forbid the world monsters EVER feel dangerous. Sad to see this change. Guess gathering is just a license to print money now.
    We're not asking for the same level of health needed to tank a dungeon. You would still have to stealth with 7,000 hp (versus the current like 2,500) in an area with level 70 mobs. When you have no combat abilities and a limited dash you are still dead if you hesitate to run or you aggro 2 mobs. Most people would just like to be able to survive more than one hit from a range attack they flew away from which forces them to either reset and probably miss their node or yell for a res and hope someone is in the area and able to help you in a timely manner.

    The real challenge of gathering was always knowing how to play the market and what to hit when to make the best profit with the amount of time you are personally willing to commit to things. Not Solid Snake-ing the secret mats out of the caterpillar base.
    (3)

  9. #28
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by Culfinrandir View Post
    I think their "answer" to this problem, which has existed in one form or another since launch, is the new ability to change jobs anywhere outside without penalty. That way you can approach an area flying as DoL then change to DoW/DoM before landing, change back to DoL do your stuff. If you need to kill beasties then you have no cooldowns to worry about like in the past.

    That said, I think more vitality is essential too. The best way would be to increase it naturally as we level up or to use traits to increase the HP. Having Vit as a gear stat could throw things off as it hasn't been used before.
    That's more for DF. Even if it had been for gatherers it's such a clunky "fix". This really boils down to this one question:

    Would it really be that gamebreaking to give gatherers 10k hp? Even 20k hp, what exactly could they do with that that would be abusive in any way?
    (1)

  10. #29
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    I would have to second the ridiculous numbers of mobs in the Fringes.

    And to you people saying "USE STEALTH!" ... uh, I don't find walking for 5 minutes... or shall I say, crawling... from node-to-node all that fun.

    Back before Heavensward when nodes were grouped near each other, Stealth wasn't such a bad thing.

    But ever since Heavensward, they decided they should put 200+ malms between pairs of nodes, then it becomes a problem, especially before you unlock flying. And wouldn't you know it, the very first zone to do Botany in, Fringes, has a TON of not only aggressive mobs, but SOUND aggressive mobs. All of those Saprias and Leshys are very annoying because you can't sneak past them without Stealth, at all. And they can and very much will two-shot you.

    IMO, DoL should have at least 15k HP so that you can at least run away from the stupid thing, or allow Stealth to be usable in combat, and also to break combat.
    (3)

  11. #30
    Player
    vio_p's Avatar
    Join Date
    Mar 2015
    Posts
    76
    Character
    Shizuno Urushibaa
    World
    Cerberus
    Main Class
    Blacksmith Lv 70
    I'm not sure what you guys are doing to get the mobs attention that require you to need more hp, so far i've managed to get all 3 gathering jobs to 66 and only died once. I've also farmed mining / botanist materials in the lochs and have yet to get the monsters attention, though I have seen a few people begging for res but i've put that down to them being lazy and not wanting to move from their location.

    Maeka, you're using stealth wrong if you are walking from node to node.... you have a flying mount that helps with travel time and so far i've only seen one location that requires you to use stealth to walk between two nodes. The rest of the time running and using the mount is all that is needed.
    (0)

Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast