
Originally Posted by
Bayohne
Q6. When comparing dragoon to other DPS jobs, for the amount of difficulty there is to play them, their DPS seems low. I understand that dragoon has strong support actions such as Battle Litany, but do you have plans to make adjustments so that dragoon can deal strong damage on their own, similar to how it was in 3.x?
A6. When it comes to increasing their damage, we’ll make adjustments by expanding on aspects that allow players to experience the uniqueness of the job.
To raise the individual damage, we will buff parts that are generally not good enough.
· Mirage Dive's character lock will change.
· Dragon Sight's activation condition will change from 6 yalms to 12 yalms.
· Sonic Thrust's combo bonus will gain the effect "Extends Blood of the Dragon duration by 10s."
· Blood of the Dragon's [initial] duration will be changed to 20 seconds.
· Elusive Jump cooldown will change to 30 seconds.
There has been discussion around the flank and rear positional requirements, but if we these were lowered by much it would be viable to hit from the back only, so it will be left aside for the time being.
The floor will be raised to some degree, so please try out Patch 4.05 and give us your feedback.