Page 27 of 48 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast
Results 261 to 270 of 475
  1. #261
    Player
    Ralen's Avatar
    Join Date
    Sep 2014
    Posts
    7
    Character
    Cenn Vandragar
    World
    Phoenix
    Main Class
    Goldsmith Lv 60
    Welp, that's the job shelved until 4.05 at the minimum.

    To be told "Sam is DPS, you are utility. You bard with spear now" is absolutely not how I think most of us were expecting a first official comment on it to go.
    (0)

  2. #262
    Player
    BlackThought's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Black Thought
    World
    Malboro
    Main Class
    Lancer Lv 100
    Especially when the evidence suggests BRD is now better at both. haha
    (0)

  3. #263
    Player
    Vincent_Mateus's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    104
    Character
    Vincent Mateus
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    To add insult, they gave us more SS gear on top of our SS gear. Dropping the class after 3 good years if they don't fix it on savage release. I'd like to meet the idiots that handle itemization of gear because I have a few choice words for them.
    (1)

  4. #264
    Player
    Balmung_Griffin's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    288
    Character
    Balmung Griffin
    World
    Sargatanas
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Ralen View Post
    Welp, that's the job shelved until 4.05 at the minimum.

    To be told "Sam is DPS, you are utility. You bard with spear now" is absolutely not how I think most of us were expecting a first official comment on it to go.
    Yeah, no one plays a DRG to be a support/utility class.
    Really, I don't care that DRG is not top DPS, but DRG is right now at the bottom with classes that do a much better job at utility.

    It's not so hot, not so hot at all.
    (4)

  5. #265
    Player
    darkzzigma's Avatar
    Join Date
    Jun 2017
    Posts
    2
    Character
    Celeste Noir
    World
    Mateus
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Balmung_Griffin View Post
    Yeah, no one plays a DRG to be a support/utility class.
    Very true. If I want to play utility I would have mained NIN or BRD already =*= Who would expect a spear to deal such a low dmg.

    Why the hell do they have to change DRG concept? Do they want all of us to change to SAM or sth? But I don't like them all that much. This is sad and... idk what I should play anymore. >.>
    (1)
    Last edited by darkzzigma; 07-05-2017 at 01:36 AM.

  6. #266
    Player
    Khel's Avatar
    Join Date
    Jan 2017
    Posts
    149
    Character
    Khel Pyke
    World
    Ultros
    Main Class
    Dragoon Lv 70
    Keeping eye from degrading and taking some of the skill speed off our gear would be a nice cautious change. Do that then see where we fall, that will hardly shoot is to the top and would make our mechanic (which degrades and has no gains from ae unlike most other classes) more enjoyable. Changes to mirage animation and Dragon sight range are more quality of life.
    (1)

  7. #267
    Player
    Coldbrand's Avatar
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    274
    Character
    Rodger Ritter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Deltaverse 2.0 and 3.0 are really great fights for maintaining LoTD and tax all DPS evenly!
    (0)

  8. #268
    Player
    IchiExorz's Avatar
    Join Date
    Jun 2017
    Posts
    150
    Character
    Ichi Exorz
    World
    Odin
    Main Class
    Red Mage Lv 90
    I feel like the DPS ranking should be like SAM, MNK, DRG, NIN.

    Just because DRG has less utility than NIN but more utility than MNK.

    But right now DRG has less dps & utility than NIN. Just not right.
    (1)

  9. #269
    Player
    Tenryushin's Avatar
    Join Date
    Jul 2017
    Posts
    4
    Character
    Dohko Swiftfang
    World
    Hyperion
    Main Class
    Paladin Lv 90

    DRG suggestions part 1

    First time poster, been playing DRG for a while and here are some suggestions I think would fix a lot of the DRG issues:

    1. LotD management needs revision. I suggest having dragonfire drive provide dive ready also and would be willing to have mirage dive nerfed to 175 just to balance out the initial opening burst. This way it is easier to enter LotD closer to opener.

    2. The eyes need to be permanent as well as the Dragon gauge. Here is how I would suggest you lose eyes:

    -Lose 1 eye when BotD drops instead of all eyes. This way you want to be careful with your BotD management but the penalty is not to severe.
    -Lose all eyes when you die.
    -Lose all eyes when entering a new raid, trial or dungeon or exiting it.
    -Lose all eyes by spending them on LotD.

    This eye management is not OP because you need to use and plan your expenditure constantly and consistently. If you hold them you are losing new potential eyes and DPS in the process.
    (1)

  10. #270
    Player
    Tenryushin's Avatar
    Join Date
    Jul 2017
    Posts
    4
    Character
    Dohko Swiftfang
    World
    Hyperion
    Main Class
    Paladin Lv 90

    DRG suggestions part 2

    3. I would make Geirskogul and Nastrond AoE work like in PvP. With higher damage to the first target and having diminishing returns on the other ones. I would streamline it to 250 and 350 respectively. They should not be our primary AoE tools and get very rarely used that way.

    4. Talking of AoE rotation, the 5 second added time to BotD from the Sonic Thrust combo is an awesome idea. I should not be penalized in my BotD management because I want to switch to my AoE combo. In fact, I would gate Sonic Thrust behind BotD the same way that Fang and Claw and Wheeling Thrust are.

    5. In regards to Dragon Sight. I understand that the short range is meant to be used with melee DPSes but the payload feels weak for the amount of mobility management that requires. I would buff the Right and Left eye to 15% and 8% respectively. I mean it is still gated under a 120 sec cooldown.
    (1)

Page 27 of 48 FirstFirst ... 17 25 26 27 28 29 37 ... LastLast