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  1. #11
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,253
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Necessary Changes:

    -Losing BoTD no longer loses stored eyes. This is an easy and feasible change, considering Ammunition, Aetherflow, and other gauges don't decay their resources. Yes, Huton decays, but not their Ninken. MNK's Greased Lightning decay, but not their Chakras. No reason why BoTD AND our earned eyes need to decay. It makes phase transitions disproportionately punishing towards Dragoon because we lose 70-90 seconds of effort in fights like Yojimbo or Susano.

    -Let Dragonfire Dive grant Dive Ready or give 1 stack of the eye opening directly (that way we can enter LotD faster but without the added DPS of a third Mirage Dive). This helps shave down the 90 seconds it takes to enter LoTD from the start of the fight and helps with achieving more LotD phases later in the fight.

    Quality of Life changes:

    -Reduce animation lock of Mirage Dive, make it similar to Geirskogul's. Also, change the timeframe of when the damage is dealt to later in the animation. It is weird how the floating text for the damage from Mirage Dive appears before the mirage lands on the target. It feels wrong.

    -I understand Dragon Sight was meant to be used with other melee DPS, hence the 6' range. However, please let us activate the ability from 15' away but the tether will only form if the paired player comes within 6' of us. It's frustrating to activate from the Dragoon's perspective especially with manually targeting. If it at least had the range of -activation- like Goad, it would help
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    Last edited by Jonnycbad; 07-04-2017 at 12:24 AM.