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  1. #1
    Player
    Age_of_Oblivion's Avatar
    Join Date
    Jun 2017
    Posts
    65
    Character
    Aetherius Lune
    World
    Leviathan
    Main Class
    Dark Knight Lv 72
    Quote Originally Posted by Hierro View Post
    Remember, it makes no real difference if you use dark arts in syphon strike or soul eater, so just use dark arts before your MP gets too high.
    The bump in potency increases the amount of lifesteal health you gain back using Souleater, so use it on that one preferentially. SS gains no benefit beyond potency.
    (1)

  2. #2
    Player
    Ashur's Avatar
    Join Date
    Mar 2016
    Posts
    92
    Character
    Morfran Llewellyn
    World
    Odin
    Main Class
    Gladiator Lv 70
    but he was saying with grit off. you don't gain heal back from souleater without grit
    (1)

  3. #3
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    A general cheatsheet for DRK-knighting

    Building Threat:
    Multiple targets: Use Abyssal Drain and/or Unleash
    Single target: Unmend -> Hard slash combo.

    Defensives
    Magical tank buster?: Dark Arts + Dark Mind
    Physical tank buster or under pressure?: Shadow Wall or Rampart
    Lots of needling hits?: Anticipation
    Really desperate and got MP to spare?: Dark Arts + Dark Passenger

    General rotation:
    Is carve and spit off cooldown?: Weave Dark Arts + Carve and Spit into rotation, be careful not to clip dark arts with syphon strike.
    Do you have lots of MP?: Hard Strike -> Syphon Strike -> Dark Arts + Souleater
    Otherwise: Souleater combo without dark arts.
    Unless you gotta burn fast, MP be damned: Hard Strike -> Dark arts + Syphon Strike -> Dark Arts + Souleater

    Heals plox!:
    Lots of enemies near me: Dark Arts + Abyssal Drain
    Just one?: Dark Arts + Souleater combo, like you should be doing anyway
    Convalescence off cooldown?: Convalescence and pray to your healer to notice...

    Darkside should always be active
    Blood Price or Blood Weapon should be used on cooldown pretty much
    Grit should be active when tanking, but disabled when helping DPS/burn phases
    Crawling - Linkin park should always be playing in the background

    Havn't got the 70 skills yet, at a guess though. you're going to use blood to boost duration of your buffs through delirium on cooldown, burn excess blood by weaving in quietus on LARGE groups, or bloodspiller the rest of the time, and use Blackest Night as an additional defensive cooldown)
    (3)
    Last edited by RyuujinZERO; 06-24-2017 at 01:44 AM.

  4. #4
    Player
    Grafeit's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Ka'rhen Tia
    World
    Mateus
    Main Class
    Dragoon Lv 70
    I love this, buuut, Carve and Spit? I don't seem the have that one..
    (0)

  5. #5
    Player
    Xehmnus's Avatar
    Join Date
    Jun 2017
    Posts
    50
    Character
    Xehmnus Rayne
    World
    Leviathan
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Grafeit View Post
    I love this, buuut, Carve and Spit? I don't seem the have that one..
    You'll get Carve and Spit from the level 60 DRK job quest. It's an oGCD skill that does 100 potency damage and returns some MP. If used with Dark Arts, it does 450 potency but no MP return.
    (0)