Quote Originally Posted by Catapult View Post
Uhhhh, no. For Tanaka's events the bells toll. In more ways than one.
I think you missed the general idea of my post.

Some of Tanaka's events had interactive things, yes, but they weren't fun. Sure you rang bells in the old Christmas event, but you had to depend on a stupid RNG in the hopes you got the right drops. It's dumb stuff like this that made Tanaka's events less enjoyable than Yoshida's stuff.

I'm simply stating what I see here - if you've seen my previous posts, I'm quick to criticize Yoshida whenever he makes bad decisions, but these seasonal quests aren't it. I can really feel a difference between the design philosophies of the two producers when it comes to this stuff. Makes me optimistic that we won't end up with tedious events like we did from before.