Probably the most productive thing in this thread yet. Thanks.I'm not sure that you and other parties you have spoken to know how to "play" any more. Sounds more like a job than fun. And you're implying that before and after people reset, they don't have to worry about the same things? Well, congrats on your awesome wins.
And to keep at least one of my posts a little productive, here's a brief breakdown of the Moogle skills for people who are interested.
The Bard causes other Moogles to "blimp" making them invincible and strong.
The BLM nukes AoE.
The WHM heals.
The Thief casts Break and steals MP in AoE.
The Archer "sets his sights" and then blasts you pretty hard.
The MRD deals AoE damage.
The GLA tanks like a sissy.
The King can use any of the other Moogle's abilities.
This info is at least 90% accurate, good luck in your fights.
PS can you people shut up about the exploits? Let SE decide who gets banned or not. It's the "exploiters" that have to deal with it in the end so quit putting your nose where it doesn't belong.
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