^ I completely agree. Why even bother with WHM if AST can do a better job anyways.
^ I completely agree. Why even bother with WHM if AST can do a better job anyways.
For the Confession stacks, i wish that they would make it so WHM gets the stack. and can give it to whichever party member they want, so then they can be ready to quick heal that one while also still being able to heal others. I also think they should get rid of the timer on confession stacks. And If it is going to pretty much be a tank heal, might want to up the potency a little. especially to be used in raid content.
I agree. I like WHM overall, but lilies are useless. They could just remove the mechanic and I wouldn't really notice. It's a shame because most jobs got some type of cool mechanic.Lillies and Confession stacks.
WHM is viable, and works very well without CS but that doesn't mean its good or balanced. The new mechanics are clunky, needless and unintuitive demanding one to play inefficiently to make use of them. If you can get RNG to grace you that is. SCH is in a worse place, but AST is so far and away better than both its unreal.
Also OP is only lv. 62. Which is when you learn Thin Air. An amazing Cooldown, but hardly a real indicator of WHM at 70.
I think they need to redesign lilies to either:
1. Increase heal percent per lily (theme of thruput champs)
2. Drastically reduce mana cost per lily (would cement WHM as best mana efficiency)
3. Spend lilies to add a short group spell haste buff (actual group utility).

After playing at 70 for a decent amount of time, I like the new WHM.
Yes, Confessions are underwhelming and are basically an RNG tank heal. Yes, our 68 trait is RNG (only crits) on RNG (20% chance) on RNG (Assize OR Asylum if I'm reading it right).
But the rest of our kit plays really well right now with the high damage people take from dungeons. My current fear is that as time goes on and people get better geared the WHM kit will end up less efficient, what with needing fewer heals due to better mitigation and increased healing, thus hurting our Lily procs. I also really wish confessions were a stack that the WHM themselves gained to let them use Plenary, it's super clunky right now.
I'm still really enjoying Whm as my main healer at lvl70. i find i don't miss stoneskin much as divine bension is much more useable in combat. i do think that some changes are needed though. the lilies need to have more of an effect, because as it stands they're weaker than a spear. maybe giving them the same cooldown reduction numbers as pvp would be too strong but somewhere inbetween should be find.
The other two things that need changing are the lvl68 trait and plenary indulgence. personally i'd change the trait so that it gave the aoe heals or regens a 20% chance to proc a lily. Plenary as it stands is a complete let down and I'd personally change it completely. maybe to a skill that needs three lilies that acts as reraise like skill that bypasses resurrection weakness



What I want to see is a 15 minute video of a hard or extreme raid by the developers showing us how they intended white mages to be played.
What's with the lilies requiring Cure I or II? How are Confession and Bennison supposed to work? Why should players bother with the new system when they can heal perfectly fine without ever using it?
Not to sound salty but I'd love to see the look on one of the developer's faces as it sinks in that SE made a horrible mistake as he is healing.
What's there to be salty about? Lilies are a great system. Having it proc from cure II is fine. Delete cure from your bar though. Don't need it. They buffed MP management to god levels. Confessions should be deleted and made lillies. DB and PI should drastically scale potency and CDs with lilies. The only issue would be people avoiding their ogcd toolkit so it wouldn't take their lillies. I don't think they should affect abilities cds like that. I would just nerf that out of the equation. Instead make it boost spell speed by an appreciable but not overstated amount.What I want to see is a 15 minute video of a hard or extreme raid by the developers showing us how they intended white mages to be played.
What's with the lilies requiring Cure I or II? How are Confession and Bennison supposed to work? Why should players bother with the new system when they can heal perfectly fine without ever using it?
Not to sound salty but I'd love to see the look on one of the developer's faces as it sinks in that SE made a horrible mistake as he is healing.
1 Lilly- 2% recast reduction on spells until consumed.
2 Lillies- 5% recast reduction on spells until consumed.
3 Lillies- 10% recast reduction on spells until consumed.
DB:
1 Lilly- 30 sec recast. 15% Shield.
2 Lilies- 15 second recast. 15% Shield.
3 Lillies- 5 second Recast. 20% Shield. [Or to just break the damn game make it 15% AOE around target]
PI:
1 Lilly- 15 second recast. 600 potency
2 Lillies- 10 second recast 700 potency
3 Lillies- 1 Second recast 900 potency.
All whm need are a few potency changes and scaling. They are in a great spot. They convert GCDs into 0 cost ogcd heals. With cleric stance gone whm dps synergies within itself with this sort of conversion system.
Changes like these with their current skill pool would put them at war god tier. Really not much needs changed. Now go look at SCH. You'll be there all day trying to fix it while balancing SMN.
Last edited by Rawrz; 06-24-2017 at 10:38 AM.
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