
White mage is fine.
I tend to feel like I waste lillies because I have nothing to use them on at times, but I suppose it could be worse (not having any at all).
Plenary though; it just sucks. It's obviously not meant for group healing, just tank healing. Even then, it hardly ever procs. Half the time I don't even look at the spell to use or pay any attention to the stacks. Make it stack like lillies, 50% on cure I, 100% on cure II. You wont be spamming those spells on group players all the time, but you will be using them on tanks a decent amount. Also remove the goddmned timer, let us keep the stacks for emergency usage on tanks.
The rest of white mage? I am pretty happy with. Although losing an iconic skill like stoneskin hurt my feels.
Lillies makes me feel like i ALWAYS have assize when i need it (The 68 trait also isn't bad IMO since stacking crit isn't terribly hard to do).
Anyone claiming that WHM wouldn't be fine in dungeons didn't understand the class, or the changes. WHM should be seen as the premier dungeon healer. And either mandatory or irrelevant for raid content. If WHM becomes actively sought after for raids, it will be ONLY due to nerfs to SCH.
The problem with WHM is that 4.0 WHM is the same as 3.0, except that instead of stoneskin we have some RNG-gated bubble. There is nothing that WHM brings to the table that is different from what SCH or AST have, aside from slightly stronger personal hps and dps. That's it.
There is nothing that makes me want to play this class anymore, not least because SE gutted it and told me to be happy about the changes.



20% chance on top of whatever your crit chance is? No, that is terrible. It's RNG on top of RNG.
I will admit that WHM isn't nearly as bad as I thought it would be though.




Probably because they brought down Assize's cooldown from 90s to 60s. Just to break down the imply, or lack thereof, Lilies have on it.
1 Lily: 58s (4%)
2 Lilies: 52s (10%)
3 Lilies: 48s (20%)
That's not exactly anything to brag over.

Maybe not, but 12 seconds is 12 seconds. Add 5-10 extra seconds in there, I mean... it's better then having 0% chance of cooldown reduction.


The problem which many people surfaced was about the design.
First off is the lily system. Cooldown reduction sounds great on paper but not practically. That's why AST always say the Spear card is useless. Put it this way. You reduce your tetragrammaton cooldown from 60 seconds to 48 seconds. Now, as a healer, you aren't going to use it once it goes off cd. You are only going to use it when you really need to. Most likely, you will end up using it way after the cooldown has ended. Same with asylum and assize.
And the confession system. It just plain sucks.
Finally will be the role abilities. They take the essential abilities from our core pool of abilities and make them "optional".
Don't get me wrong. WHM definitely is not struggling to heal. It's the design that people are mad about. The AST changes actually build up on their weaknesses. They now have a way to use "redundant cards", such as the aforementioned Spear, instead of outright discarding them. The WHM changes seem half-assed in comparison. It's like they design WHM for PvP first and realised it was great in PvP and then transposed it to PvE without much thought.
Last edited by SecretCrowds; 06-22-2017 at 07:05 PM.
All I want to say is: WHM should get Stone Skin back or make Bension better to use.
They lost too many skills and the very least they could do is give them ONE of their original utilities back.
SS was a massive lifesaver in many occasions. They should give them more utilities to make up what they
tossed in Roles. Their skills were not only thrown in roles, they are crappier versions of them too.
Hell, remove the junk version of CS, and give the original back to WHM too.
And putting up with another RNG based system on another healer is silly, when we have AST for that.
In short, they butchered WHMs and dunno what to do. So, good luck for us getting another healer in 5.0 or 6.0 until they
understand what to do. Meanwhile, AST is buffed to hell and beyond for some reason.
The Lily system needs to be looked at big time and make way way way more played more.
As a matter of fact the Lily system could or should play a bigger part on WHM than most Job gauges.
I mean damn, give WHM SOMETHING. They take was way more than what they gave.
Last edited by Mikhaill; 06-23-2017 at 02:13 AM. Reason: 1k.
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