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  1. #1
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by IndoX View Post
    Benison statistically is stronger than stone skin.
    post nerf stoneskin, yes...
    (1)

  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Risvertasashi View Post
    post nerf stoneskin, yes...
    That Nerf happened when?... over a year ago? Let it go dude. The poster was clearly comparing Benison to 3.55 stoneskin, not 2.X.
    (2)

  3. #3
    Player
    IndoX's Avatar
    Join Date
    May 2017
    Posts
    23
    Character
    Indo Xi
    World
    Gilgamesh
    Main Class
    White Mage Lv 77
    Quote Originally Posted by Gemina View Post
    That Nerf happened when?... over a year ago? Let it go dude. The poster was clearly comparing Benison to 3.55 stoneskin, not 2.X.
    I was gonna say... stone skin was nerfed over a year ago. If it was recent I'd understand... but it's not. Lol.
    (1)

  4. #4
    Player
    LathusWHM's Avatar
    Join Date
    Dec 2014
    Location
    Chicago, Illinois
    Posts
    108
    Character
    M'iko Peeko
    World
    Behemoth
    Main Class
    White Mage Lv 70

    White Mage feels FINE

    White mage is fine.

    I tend to feel like I waste lillies because I have nothing to use them on at times, but I suppose it could be worse (not having any at all).

    Plenary though; it just sucks. It's obviously not meant for group healing, just tank healing. Even then, it hardly ever procs. Half the time I don't even look at the spell to use or pay any attention to the stacks. Make it stack like lillies, 50% on cure I, 100% on cure II. You wont be spamming those spells on group players all the time, but you will be using them on tanks a decent amount. Also remove the goddmned timer, let us keep the stacks for emergency usage on tanks.

    The rest of white mage? I am pretty happy with. Although losing an iconic skill like stoneskin hurt my feels.

    Lillies makes me feel like i ALWAYS have assize when i need it (The 68 trait also isn't bad IMO since stacking crit isn't terribly hard to do).
    (0)

  5. #5
    Player
    kaellok's Avatar
    Join Date
    Aug 2013
    Posts
    11
    Character
    Arianne Lefihna
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Anyone claiming that WHM wouldn't be fine in dungeons didn't understand the class, or the changes. WHM should be seen as the premier dungeon healer. And either mandatory or irrelevant for raid content. If WHM becomes actively sought after for raids, it will be ONLY due to nerfs to SCH.

    The problem with WHM is that 4.0 WHM is the same as 3.0, except that instead of stoneskin we have some RNG-gated bubble. There is nothing that WHM brings to the table that is different from what SCH or AST have, aside from slightly stronger personal hps and dps. That's it.

    There is nothing that makes me want to play this class anymore, not least because SE gutted it and told me to be happy about the changes.
    (3)

  6. #6
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Uriel Valesti
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LathusWHM View Post
    Lillies makes me feel like i ALWAYS have assize when i need it (The 68 trait also isn't bad IMO since stacking crit isn't terribly hard to do).
    20% chance on top of whatever your crit chance is? No, that is terrible. It's RNG on top of RNG.

    I will admit that WHM isn't nearly as bad as I thought it would be though.
    (0)

  7. #7
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LathusWHM View Post
    Lillies makes me feel like i ALWAYS have assize when i need it (The 68 trait also isn't bad IMO since stacking crit isn't terribly hard to do).
    Probably because they brought down Assize's cooldown from 90s to 60s. Just to break down the imply, or lack thereof, Lilies have on it.

    1 Lily: 58s (4%)
    2 Lilies: 52s (10%)
    3 Lilies: 48s (20%)

    That's not exactly anything to brag over.
    (4)

  8. #8
    Player
    LathusWHM's Avatar
    Join Date
    Dec 2014
    Location
    Chicago, Illinois
    Posts
    108
    Character
    M'iko Peeko
    World
    Behemoth
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Bourne_Endeavor View Post
    Probably because they brought down Assize's cooldown from 90s to 60s. Just to break down the imply, or lack thereof, Lilies have on it.

    1 Lily: 58s (4%)
    2 Lilies: 52s (10%)
    3 Lilies: 48s (20%)

    That's not exactly anything to brag over.
    Maybe not, but 12 seconds is 12 seconds. Add 5-10 extra seconds in there, I mean... it's better then having 0% chance of cooldown reduction.
    (1)

  9. #9
    Player
    SecretCrowds's Avatar
    Join Date
    Feb 2015
    Posts
    407
    Character
    Cerys Fairbairn
    World
    Tonberry
    Main Class
    White Mage Lv 80
    The problem which many people surfaced was about the design.

    First off is the lily system. Cooldown reduction sounds great on paper but not practically. That's why AST always say the Spear card is useless. Put it this way. You reduce your tetragrammaton cooldown from 60 seconds to 48 seconds. Now, as a healer, you aren't going to use it once it goes off cd. You are only going to use it when you really need to. Most likely, you will end up using it way after the cooldown has ended. Same with asylum and assize.

    And the confession system. It just plain sucks.

    Finally will be the role abilities. They take the essential abilities from our core pool of abilities and make them "optional".

    Don't get me wrong. WHM definitely is not struggling to heal. It's the design that people are mad about. The AST changes actually build up on their weaknesses. They now have a way to use "redundant cards", such as the aforementioned Spear, instead of outright discarding them. The WHM changes seem half-assed in comparison. It's like they design WHM for PvP first and realised it was great in PvP and then transposed it to PvE without much thought.
    (8)
    Last edited by SecretCrowds; 06-22-2017 at 07:05 PM.

  10. #10
    Player
    Mikhaill's Avatar
    Join Date
    Jan 2015
    Posts
    616
    Character
    Xetsu Mitsuhara
    World
    Goblin
    Main Class
    Marauder Lv 70
    All I want to say is: WHM should get Stone Skin back or make Bension better to use.
    They lost too many skills and the very least they could do is give them ONE of their original utilities back.
    SS was a massive lifesaver in many occasions. They should give them more utilities to make up what they
    tossed in Roles. Their skills were not only thrown in roles, they are crappier versions of them too.
    Hell, remove the junk version of CS, and give the original back to WHM too.
    And putting up with another RNG based system on another healer is silly, when we have AST for that.
    In short, they butchered WHMs and dunno what to do. So, good luck for us getting another healer in 5.0 or 6.0 until they
    understand what to do. Meanwhile, AST is buffed to hell and beyond for some reason.

    The Lily system needs to be looked at big time and make way way way more played more.
    As a matter of fact the Lily system could or should play a bigger part on WHM than most Job gauges.
    I mean damn, give WHM SOMETHING. They take was way more than what they gave.
    (8)
    Last edited by Mikhaill; 06-23-2017 at 02:13 AM. Reason: 1k.

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