If there is one other thing they need to to change other than the obvious one of removing stance penalty, is that they need to make all combo finishers give 20 gauge respectively. WAR got a soft nerf to dmg because now we spend most of our time spamming SP for extra gauge. I'm still mixed on the 6 FC and Unleash rotation for WAR as I've direct crit the the boss in the lvl 70 job quest for over 24k which floored me but I do agree that it becomes rather banal at times. Yes he had vulnerability up but still to see that dmg on a tank is something to behold. Will we see that in practice? I doubt it as Direct Hit is only attainable via melding.

In short things that need to change for WAR:

1. Remove gauge penalty. (we already have to wait 10 secs to switch)
2. All combo finishers give 20 gauge. (you will most likely see more usage of Onslaught if this happens)