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  1. #81
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    The question is here is whether the "punishment" or cost is worth the reward. Consider from a psychological perspective the following:

    (1) taking a tanking stance before engaging enemies. The cost is dps, the reward is enmity or control of the enemy plus a reduction in damage taken. The reward outweigh the cost.

    (2) building 100 rage while in tank stance and then swapping to dps stance. The cost is increased damage taken, but what is the reward? The reward is increased dps, BUT with the loss of 50 rage, and rage being units of measure associated with dps, it FEELS like you're also losing out on dps-at least in the short term.
    (0)

  2. #82
    Player
    Tankstuff's Avatar
    Join Date
    Jul 2015
    Posts
    77
    Character
    Ship Md
    World
    Hyperion
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by P4X0R10N View Post
    The question is here is whether the "punishment" or cost is worth the reward. Consider from a psychological perspective the following:

    (1) taking a tanking stance before engaging enemies. The cost is dps, the reward is enmity or control of the enemy plus a reduction in damage taken. The reward outweigh the cost.

    (2) building 100 rage while in tank stance and then swapping to dps stance. The cost is increased damage taken, but what is the reward? The reward is increased dps, BUT with the loss of 50 rage, and rage being units of measure associated with dps, it FEELS like you're also losing out on dps-at least in the short term.
    we get it you wasted your parents money on a bachelors in psychology but your mindless ramblings dont apply here, stance dancing is more costly and less rewarding to war than the other two tanks period. Its led me to never leaving deliverance at this point on the ex primals outside of being forced to pull
    (7)

  3. #83
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    So in situation (2) above, the cost feels like it outweighs the reward. Also, needing to slog through 2 more combos or use infuriate to get that 50 rage back feels CLUNKY and EXCESSIVE, respectively.

    I suggest a healing, max health or mitigation debuff as an alternative to rage cost. And I suggest the strength and duration of the debuff scale with the amount of rage present at the time of the switch. The more rage you have the greater the strength of the debuff and the greater the duration.

    For example, switching stances can cause a debuff of reducing all healing received by up to 15 percent for 15 seconds-decreasing with rage of down to 0 debuff for no rage at the time of stance change.
    (0)

  4. #84
    Player
    LadyCeles's Avatar
    Join Date
    May 2015
    Posts
    132
    Character
    Lady Celes
    World
    Lamia
    Main Class
    Gladiator Lv 70
    I havnt played WAR since 2.5 but from what ive read heard and seen they can use a buff. Looks like u can lower stance dancing to a 20 charge, onslaught should be taken off the gauge, shake it off being changed to a bloodbath of some sort and maim getting the dmg up back maybe at a lower %. That would compromise between the devs and players on the whole stance dancing issue, adding more dps and allowing more room with ur gauge
    (0)

  5. #85
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90

    The oh, I can see that paladin nerf.

    They are pulling even or MORE then a warrior, they also bring more then a warrior and lawl to drks, they aren't doing so well, they have been left in the dust.

    fflogs has them posted and now, the truth.


    I don't see paladins lasting long like this.
    (0)
    When you see someones glamour with non matching boots

  6. #86
    Player
    Felorr's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    116
    Character
    Felorr Bhakti
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Pinkie_Pie View Post
    They are pulling even or MORE then a warrior, they also bring more then a warrior and lawl to drks, they aren't doing so well, they have been left in the dust.

    fflogs has them posted and now, the truth.


    I don't see paladins lasting long like this.
    Enough with the sensationalism. Stop writing hoopla on the forums and go swing at a practice dummy.
    (3)

  7. #87
    Player
    LadyCeles's Avatar
    Join Date
    May 2015
    Posts
    132
    Character
    Lady Celes
    World
    Lamia
    Main Class
    Gladiator Lv 70
    PLD isnt getting nerfed. WAR was over powered for so long. Theyll get a fix or a buff but nothing is happening to PLD
    (0)

  8. #88
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Tankstuff View Post
    Its led me to never leaving deliverance at this point on the ex primals outside of being forced to pull
    And that's the problem, as if war wasn't the de facto OT already - now there is no reason to compromise. Which is a shame considering they feel pretty solid as MT, at least better than I remember.
    (0)
    Last edited by whiskeybravo; 07-01-2017 at 06:07 AM.

  9. #89
    Player
    P4X0R10N's Avatar
    Join Date
    Jun 2015
    Posts
    394
    Character
    Dugu Qiubai
    World
    Midgardsormr
    Main Class
    Marauder Lv 70
    But if pally has same dps then why bring war...
    (0)

  10. #90
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by P4X0R10N View Post
    But if pally has same dps then why bring war...
    Same could be said of War back in ARR days when PLD was the superior tank, but there were still plenty of Wars around.

    Besides, it's likely only the top 5-10% of groups that are going to discriminate heavily against bringing a war (if at all). The vast majority of players likely have no idea about the fire consuming the forums over their issues at the moment.

    Ofc, toxicity drips downward. So if it remains a problem for too long it could start affecting the majority of PF groups. But I doubt it will be as dire as some make it out to be. Especially if the top parses remain as close as they are.
    (0)

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