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  1. #1
    Player
    CookiesNCream's Avatar
    Join Date
    Jun 2017
    Posts
    8
    Character
    Sahja Akhab
    World
    Behemoth
    Main Class
    Blacksmith Lv 70
    I'm not going to lie. This is almost an insult. I've already thought about the "well, you have more regen, albeit a small amount, you should be happy it's something." I agree. It's not useless, but it's inconsistent. On top of the fact that it's only a single GP every tick, it does not get increased for the passive regen when you're not on a gathering class. On top of that, there's the point you made about getting less GP regen from gathering rather than just sitting there. You're punished for continuous gathering as a way to regenerate. All in all, this "enhancement" is the worst in every possible way. I don't really know how to be optimistic about it.
    (17)

  2. #2
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by CookiesNCream View Post
    On top of that, there's the point you made about getting less GP regen from gathering rather than just sitting there.
    This statement is false, and is not what the original poster actually said. You will regenerate faster when actively gathering simply due to the fact that you can hit a node faster when actively gathering than the rate of ticks when not gathering. What the original poster said before you twisted it is that because more time is spent actively clicking nodes there is very little gain from this trait since there is a relatively small amount of travel time between nodes.

    That said, I partially disagree with that statement depending on the situation. Certain types of gathering have long wait periods between nodes, and this trait will help those situations quite significantly. E.g. even only needing to wait only 4m between two timed nodes is an extra 40gp gained just from the trait. I suspect this trait was designed for those long multi-zone rotations of timed nodes where you only gather a single node once every 5 or 10 minutes. But for just straight up farming node after node without pause then no, the trait does not help much, and I suspect that is by design.
    (4)