I tried SMN right before SB and really loved it. Eventually played it to 60 and had a huge blast with all the Aoe damage.
This is not cool![]()
I tried SMN right before SB and really loved it. Eventually played it to 60 and had a huge blast with all the Aoe damage.
This is not cool![]()
And thats why you asking to become a healer? very interesting point..
and no, the summoner job never was able to heal via cure. as it is a white mage skill. (and RDM makes use of WHM and BLM spells)
already said thousand times before that FFVII-FFX/FFXIII/FFXV had no traditional job system, they had no summoner job class.
And i maybe can write it 100 times for you: ask to get back "sustain" (pet HoT) or a even a pet heal. Problem solved.
Being able to heal as a dd is the only uniqueness for RDM as for now. RDM always was and is a semi-support healer.. because he is a hybrid between white magic/black magic/melee. RDM wont ever outdamage a BLM as it looks for now.. so you want to remove that only uniqueness from him by giving Summoner heal which isnt appropiate to his dd role and the job class itself.
So why are you not asking to improve SMN on the other hand to find its own uniqueness (better pets, return of pet-heal)
Additionally improving Physick heal would lead to a decreasing DPS on the other hand because you would spend more time to heal instead of doing damage spells.
This is why getting back sustain would be the much better option.
Last edited by Tonkra; 06-21-2017 at 06:15 PM.
It just sounds like to me that if everything you mention holds true enough to be acknowledged by the devs, then RDMs should be seeing a nerf in the future or SMNs a buff somewhere.And if Red mages get a heal and summoner's dont, it's just another area where Red mages far excel summoners.
Red mages currently outclass Summoners in every way. Mobility? Utility? Dps?
Summoner already has physic, why can't it be useful? It would be no different then giving Summoner second wind on themselves and their pet and a little more reason to keep one around.
I'm not here to theorycraft what SMNs can and should be doing for support in comparison to RDMs; I gave a simple idea for SMNs being able to keep their own pet alive themselves without needing to "bring back" another -1 slot on the hotbar while also not impinging on what designs the devs currently have for SMNs. You want to heal your party members on SMN just as good as RDMs? More power to you. Good luck rallying for that. Truly.
Honestly, I'd rather see SMNs excel in the damage department in Stormblood's first wave of "buffs and nerfs" as a first choice.
I dont see the connection of SMN and RDM in any way personally. SMN is never supposed to be a hybrid job role class or a healing class, but RDM is.
you could also ask why SMN does far less damage than a blm today..
woops. And RDM cant hold up to BLM's damage as well, just because he is a hybrid. Using heal decreases the DPS on the other hand, too. time he could spend using dd spells. when i switch from RDM over to BLM it is clear that the bosses fall much faster than when i would use my rdm.
Last edited by Tonkra; 06-21-2017 at 06:19 PM.
Seeing how as there are many people who like the idea of physic being useful, won't be too hard to rally. People like it when they get a skill, and it's useful in someway. Go figure right?
And in the damage department, Smn needs a large overhaul. Aoe? Single Target? all of it.
yes give him all. Give SMN the damage burst of a BLM and the heal of a red mage (Though smn isnt a hybrid healing FF job)
This suggestion is completely gross.
- get back sustain
- improve damage (pets or caster)
and we are done.
im pretty sure people like you would also ask for a glamour system that transforms "demi-bahamut" into a shiva that shoots laser beams.
Not enought hat we have a carbuncle using wind magic instead of light.
Last edited by Tonkra; 06-21-2017 at 06:26 PM.
Scholar got screwed over aswell. They removed my dots, nerfed my healing skills and that of my fairy. They ruined my mana regen aswell.
I'm asking for a healing skill, that Summoner already currently possesses, to be buffed so the spell, like the rest of the class can be useful.
Currently Physic needs a buff as much as Summoner does.
Nope! If I see my pet low on health, I cast Physic on it and it get's healed. Dps gain over losing my pet and having to re-summon. You assume I would be using the skill more then I actually would. The heal would be used in emergencies where something or somebody is about to die, and if that one physic saves me/my pet/that person that one physic is a massive dps increase.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.