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  1. #91
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Tonkra View Post
    Why do you come along with FFIX when its clear that FFXI and FFXIV jobs arent clearly based on these titles? You wont find a samurai or any other jobs like that in these titles..,

    additionally it makes me wonder how we came from "my pet dies very fast, they dropped of sustain, SMN's damage is too low" to a "i want to heal my party members". Then please give my BLM heal too, because it gives me a disadvantage not to heal, while RDM and SMN are able to semi-heal
    I mentioned them because you said summoners didn't have the ability to heal outside of summons. I just gave you times when they did. Then you started saying some didn't follow the job system...Which again, I gave you the ones that did. You seem to be moving the goalposts on that, but either way, I would like to point out that comparing FFXI jobs to FFXIV jobs isn't even something you should be doing. They aren't the same.

    Point said, I've never specifically said SMN should have a strong heal. Most of my comments on the healing were traits that would keep the strength of physick currently the same, since we can assume it is not going anywhere, but give it an additional effect to heal the pets better (Either as a regen or just a stronger heal).

    Why did you list FFIII jobs there?
    (8)

  2. #92
    Player
    Saito_S's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Ciel Rosemont
    World
    Hyperion
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Tonkra View Post
    How would that solve the lack of damage for summoners in any way now?

    On the contrary a summoner with "sustain" (pet heal over time) would grant you more dps, because with a better physick spell you would spend more time healing instead of doing damage. A heal over time heals automatically over time while you could perform damage spells.
    Uh-uh. No you don't. Not letting you get away with this nonsense.

    Answer my question in the context that I asked it or don't bother replying.
    I was not addressing SMN DPS or SMN balance issues AT ALL when I said this. I was responding to YOUR assertion that giving SMN a decently strong heal (i.e. as strong as RDM's Vercure) would be bad because then we'd have "too many DPS classes with heals", or because SMN "isn't a healer", or etc. What I was saying is: why is that bad? It would be TWO DPS classes with decent heals. TWO. I don't think any career healers wold be shaking in their thighboots over that.

    Address this, or nothing at all, because taking my reply and making it about SMN DPS, or how it wouldn't "solve the lack of damage" is disingenuous at best.

    Yes and i know that FFXI and FFXIV rely on the traditional job class system (with the typical artifact armors) roles and whatever comes next to it. And it is not reyling on FFVII, FFIX or anything which have none of the traditional job class system. Which doesnt mean that these are influenced by them or come close to them.
    ??? What does this word salad even mean? I said nothing whatsoever about FFXI. Why are you quoting me here? There's no connection to what I said. And this certainly doesn't address the fact that if you are going to talk down to people, you should at least be right about what you're stating. You borked that part by insisting that FFIX (NINE, not ELEVEN) had "no jobs" and that everyone could just learn everything.

    Well in the past i could have asked for my BLM to improve the healing effect of "Physick" while it was equipped as well..
    Why didnt i do it? Because i dont expect a damage dealer with huge burst damage like BLM to heal.
    Well, by your own logic, Black Mage has rarely if ever had much emphasis at all on healing. Whereas FFIX had two summoners who were also powerful healers, and in FFIV Rydia started off as a WHM/BLM/SMN hybrid, so...

    But my point, which you again missed, was that granting a decent cure spell to SMN, meaning that now both SMN and RDM have one, isn't going to make every OTHER DPS (especially non-caster DPS like DRG) suddenly go WELL WHERE IS MY HEAL SPELL?? Having exactly two damage dealers with decent heal spells isn't going to break anything, and the slippery slope argument is nonsense.

    And on that note, it is time for sleep. We'll see if this thread explodes even more overnight!
    (19)
    Un-retired Red Mage.
    Level 51 procrastinator.

  3. #93
    Player
    Synrin's Avatar
    Join Date
    Jan 2016
    Location
    Gridania
    Posts
    632
    Character
    Mel Az
    World
    Cerberus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by TaranTatsuuchi View Post
    Physick, return of sustain...

    Summoners need a way to keep their pets alive, even in solo content.
    Otherwise, there's no use for a tank pet.

    I haven't done any healing since Stormblood launched...

    But, back in heavensward it was really difficult to keep track of other player's pets.
    They don't show up on the party list.

    And, on controller especially, it is difficult to target them.
    You're required to adjust your targeting filters constantly to change targets around between the pets and enemies.

    If the design is to have the healers be responsible for pet health, then it needs to be much easier than it was in heavensward.
    That is very much true. I don't know what SE was thinking.

    And @Tonkra, it is time you have excused yourself out of this thread. You are being a FF-nazi FOR NO REASON when people are trying to discuss how to fix the issue at hand. In an MMO. So please just stop because you have now spammed PAGES of absolutely irrelevant information. Read the original post, read the title, contribute to that, or GTFO. Same with you people who are arguing with him, take it in private if you are so damn stubborn. Thanks.
    (11)

  4. #94
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Ariomi View Post
    Yet.. Summoner used to be unique as the only dps class to rez. You are strangely hypocritical when it suits you.
    Red Mage now has Rez and Summoner is no longer unique.
    Im hypocritical when it doesnt suit SMN and on the other hand doesnt solve the problem that you are talking about (dmg lack, pet dies often).

    A party member heal isnt there to solve these problems. if the problem would be "i cant heal my party members" that would be the strict solution for that, right. I would support your suggestion if in my opinion (and sorry that i am not your opinion) if it would straighten up the summoner what he is supposed to be (that is: doing damage and his pets). Which goes along with being able to keeping his pets alive or increasing the damage of the SMN itself or the pets.

    and this doesnt need a stronger party member healing skill. As i said im not against you, the summoner should be able to keep his pet alive. But i think increasing physick healing abillity is a squishy solution. Get rid of that useless spell and give him a proper pet heal.

    Storm blood was a perfect opportunity to do so. Yet he didn't. Your arguments are flawed and your too toxic to offer any sort of constructive feedback.
    I already gave constructive feedback here and that is: pet heal.

    Also in this thread here.. since the SMN has many other problems, and that is not "lacking in healing my party members" (having only garuda egi out for 80% of the time in groups).

    etc pp:
    http://forum.square-enix.com/ffxiv/t...on-Bahamut-now..
    (0)
    Last edited by Tonkra; 06-21-2017 at 07:16 PM.

  5. #95
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Caduagm View Post
    Ok, let me ask you something.
    You are a BLM what are you even doing on this thread?
    Spreading toxicity for no reason?
    Tonkra is toxic as he recently submitted a complete Summoner rework with new summons despite the fact that the summoner quests in ffxiv explain why you can't summon ramuh or other's like him. Ironically, he says in that post that he wants to make Summoners more useful in groups. It's really funny actually
    (11)

  6. #96
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    with new summons despite the fact that the summoner quests in ffxiv explain why you can't summon ramuh or other's like him.
    Right, thats why you can summon demi-bahamut - its against the lore.. (which isnt the real bahamut it is a ghostly avatar). Last time: to heal party members doesnt solve any of your problems (lack of dps, unable to keep pets alive).

    Summoner needs a proper pet heal, better dps/pets and not a party member heal.

    Ironically, he says in that post that he wants to make Summoners more useful in groups. It's really funny actually
    yes because only one pet is useful in group there should be ways to make the other pets more usefull as well.


    End of story.
    (0)
    Last edited by Tonkra; 06-21-2017 at 07:24 PM.

  7. #97
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Tonkra View Post
    I(dmg lack, pet dies often).

    A party member heal isnt there to solve these problems.
    I already gave constructive feedback here and that is: pet heal.
    Summoner's lost their pet heal, It's not something that is likely to come back, just like 1.0 just like perfect dodge. Summoner's need a heal to use on their pet, is does nothing but help the group more if they have the option to make it heal party members. You haven't said a single constructive thing.

    Read through your suggestion page, Do you even know why old summoner's used Garuda 80% of the time? Your ideas sound like you don't even have a clue.
    (1)

  8. #98
    Player
    Texa's Avatar
    Join Date
    Jul 2016
    Location
    Limsa Lominsa
    Posts
    1,068
    Character
    Texa Yuu
    World
    Diabolos
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Saito_S View Post
    Texa was right about one thing for sure (well, more than one thing, but this one thing stuck out to me):

    Tonkra, a lot of your posts come of as EXTREMELY condescending and arrogant.
    I think they're choosing to take any argument on this issue personally because of the extremely long summoner rework post they did that SE would never actually implement. Anything that goes against that is seen as a affront to all the work they did when the large majority of us haven't even read it and aren't going to because tl;dr flights of fancy that has nothing to actually do to with what people who actively play SMN want.

    But off that subject, has SE ever ADDED a new action for a job after the expansion already came out? Like I know they buff, nerf, and tweak traits but have they ever added a whole different action to the expansion toolset after the expansion has released?
    (10)

  9. #99
    Quote Originally Posted by Texa View Post
    But off that subject, has SE ever ADDED a new action for a job after the expansion already came out? Like I know they buff, nerf, and tweak traits but have they ever added a whole different action to the expansion toolset after the expansion has released?
    Stoneskin II is the only thing i can think of. Though they've never removed so many things that previously existed either, so it's not like they have to create whole new animations or anything, just reactivate and tweak if they want to.

    SMN's problem now is a lot bigger than Sustain (even though that is definitely an issue).

    it's also really boring. you can't Bane/Fester inside Dreadwyrm so the only thing you can do is Ruin III.
    (2)

  10. #100
    Player
    Merryl's Avatar
    Join Date
    Sep 2013
    Location
    Lavender Beds
    Posts
    487
    Character
    Mimay Highwind
    World
    Coeurl
    Main Class
    Dragoon Lv 100
    The meta is already out...sch is dead last for healing potency. The redmage bests us now.
    (4)

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