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  1. #1
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by NaesakiAshwell View Post
    snip
    Physick is pretty much useless on a SMN so there's no good reason to put it in your hotbar so I wouldn't call it button bloat. They could make it INT-based which is possible like you said, but Sustain was more effective for healing your pet. It's really dumb that they removed it from the game though.

    I don't think SMN really needs an effective healing spell like Physick though. It's nice but now RDM has that ability and I feel like Yoshi is pretty adamant that he doesn't want it on the other casters. (Although I wish SMN had better buffs)
    (5)

  2. #2
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by dinnertime View Post
    Physick is pretty much useless on a SMN so there's no good reason to put it in your hotbar so I wouldn't call it button bloat.It's really dumb that they removed it from the game though.
    The point is that Summoner's are stuck with a useless ability we will never use. For all the people who complain about it not being lore friendly... Physic is already on Summoner. We already have a healing spell. The only problem with it is that it's too weak. Much like the rest of summoner currently.

    We lost Sustain, a useful heal on our pet, and kept a worthless heal. It's still button bloat. Physic has about as much use as Tri-Bind. Literally no point in summoner having either of these spells ever. Yet.. We lost skills like Spur that were used as often as possible, and Sustain that were as often as needed, and retained the two spells nobody used ever.
    (8)