Quote Originally Posted by Neophyte View Post
But all of them (except SMN) lose way more single target dps while doing AoE.

You may declare it a disadvantage, but there are fights were having the choice of AoE/single target only applied to oGCDs instead of GCDs is an advantage.
Samurai has an aoe Ogcd that is 800 potency. Nothing about that skill loses single target damage. Ninja's hellfrog medium is the same way. Only a 400 dps gain per target hit. Katon is an 140 dps gain over raiton if you hit only two adds. Black Mage's Foul is just another 650 potency per add on a thirty second timer.

Summoner used to be able to make up for this as they previously had Aoe spells they could use at any point in the fight to supplement it if everything was on cooldown. With the nerfs to bane, it's better off hard casting your dots on everything then just painflare x3 and deathflare and all your aoes are gone for an entire minute. Wonder how hard it is to outdps a class in Aoe damage when everything is on cooldown. Summoner lost Miasma 2 (Aoe dot) Blizzard 2 (50 potency aoe) Shadow flare on command (25 potency aoe dot) lost 30 damage per tick on dots then bane doubles down on that and makes it weaker.

Blm just laughs at Summoner, flares and fouls. Nukes the adds way harder then summoner ever could. Deathflare is 400 potency every minute. Foul is 650 potency every 30 seconds. Both Aoes. If Summoner's cooldowns were shorter, they might be able to keep up. But every class got stronger Aoe's while the majority of Summoner's didn't. Take a level 60 summoner into A9s for me. tell me how well the Aoes go now that Summoner doesn't have raging strikes, Spur, Miasma 2 or Blizzard 2 and deathflares weakened state.