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  1. #1
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Ahh I hit the wrong button on mobile,

    BUT on that note, since SMN's new format is all about the long build-up that can very easily be wrecked by a death or badly sync'd phase change resetting timers, I'm curious if that may be a contributing factor to parsers giving such low numbers. Are we accounting for Egi damage, as well?
    (1)

  2. #2
    Player
    Ariomi's Avatar
    Join Date
    Jun 2017
    Posts
    184
    Character
    Ariyala Amaterasu
    World
    Behemoth
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Ametrine View Post
    Ahh I hit the wrong button on mobile,

    BUT on that note, since SMN's new format is all about the long build-up that can very easily be wrecked by a death or badly sync'd phase change resetting timers, I'm curious if that may be a contributing factor to parsers giving such low numbers. Are we accounting for Egi damage, as well?
    Egi damage has always been included in parses. So the summoner that did 4k dps, his egi (garuda) was around 15% of his dps doing 300k damage with wind blade.

    Summoner is also the most punishing class at the moment. Not only do you get weakness if you die, but you lose your pet with all your aetherflow and dreadwyrm stacks gone. Summoner is now extremely high risk, low reward. Anything that happens to you in a fight now completely ruins (ha... get it?) your dps. Summoner used to be much more mild. Having Mild risk and high reward if you managed to get two festers in dreadwyrm trance and getting your death flare and ruin 3s off.

    You have to hold fester (depending on your connection) so you don't miss fester on the add you just dotted so you don't lose aetherflow stack and toss Dreadwyrm trance away and bahamut for a minute. Bane is risky if a tank pulls the add out of range, and the damage just isn't worth it.
    (6)