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  1. #1
    Player
    Supersun's Avatar
    Join Date
    Jun 2013
    Posts
    192
    Character
    Felix Feliday
    World
    Behemoth
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ringabell View Post
    The only time SCH struggles is when a tank tries to do a big pull in a dungeon and you're forced to burn through your aether stacks with lustrates.
    Worth mentioning that a part of why this may even be a problem in the first place is because our AoE DPS has been absolutely gutted. Before 4.0 Sch AoE DPS significantly reduced the time it took to clear a pack and when the pack dies faster you don't have to heal as much. Even in old HW dungeons if your tank grabbed a giant pull and your two DPS were terrible...things could go downhill quickly if not enough things died before the tank's better cooldowns went away. Part of Scholar's healing issues in dungeons could be in part because of the increased kill speed because of Scholar's atrocious AoE DPS now.
    (5)

  2. #2
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Supersun View Post
    Worth mentioning that a part of why this may even be a problem in the first place is because our AoE DPS has been absolutely gutted. Before 4.0 Sch AoE DPS significantly reduced the time it took to clear a pack and when the pack dies faster you don't have to heal as much. Even in old HW dungeons if your tank grabbed a giant pull and your two DPS were terrible...things could go downhill quickly if not enough things died before the tank's better cooldowns went away. Part of Scholar's healing issues in dungeons could be in part because of the increased kill speed because of Scholar's atrocious AoE DPS now.
    Also that the increased Adlo cost and decreased Aetherflow restore means that we need those stacks for Energy Drain to keep up with MP. Lustrate is our most efficient single heal, yes, but I could get 200p more out of that 1200MP if I had the time to use the stack for Energy Drain and 2x Physick.
    (1)

  3. #3
    Player
    Feidam's Avatar
    Join Date
    Aug 2013
    Posts
    593
    Character
    Aenn Do'chas
    World
    Coeurl
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Supersun View Post
    Worth mentioning that a part of why this may even be a problem in the first place is because our AoE DPS has been absolutely gutted. Before 4.0 Sch AoE DPS significantly reduced the time it took to clear a pack and when the pack dies faster you don't have to heal as much. Even in old HW dungeons if your tank grabbed a giant pull and your two DPS were terrible...things could go downhill quickly if not enough things died before the tank's better cooldowns went away. Part of Scholar's healing issues in dungeons could be in part because of the increased kill speed because of Scholar's atrocious AoE DPS now.
    Disagree completely. SE/Yoshida have said multiple times that 4man dungeon content is not designed and balanced around tanks and healers dpsing too.

    Furthermore, the Sch can heal all the dungeons just fine. I have not tried the EX fights yet on scholar but they heal the regular primal fights just fine too. There are issues to be sure, but their dps is not really one of them.
    (0)

  4. #4
    Player
    Zephanoa's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    301
    Character
    Vaeldus Lunarys
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Feidam View Post
    Disagree completely. SE/Yoshida have said multiple times that 4man dungeon content is not designed and balanced around tanks and healers dpsing too.

    Furthermore, the Sch can heal all the dungeons just fine. I have not tried the EX fights yet on scholar but they heal the regular primal fights just fine too. There are issues to be sure, but their dps is not really one of them.
    Please link said article, because the problem with that argument is that this fundamentally breaks the purpose of SCH. SCH is a shield healer. Mitigation vs Heals. Mitigation is what SCH is supposed to be good at. If I were to take my SCH and -ONLY- heal in a four man content, I am sitting on my hands for one, and for two I will end up losing precious MP because of the damn amount it takes for Adlo and because my heal potency of Physick is literally the worst.
    (0)

  5. #5
    Player
    Abaigeal's Avatar
    Join Date
    Sep 2013
    Posts
    59
    Character
    Abaigeal Causland
    World
    Adamantoise
    Main Class
    Scholar Lv 80
    Not sure if its been mentioned yet. But can we please have Indom work like lustrate instead of it having a cool down. I'd really like to spam AoE heals that aren't going to drain my mana and get the party up...(stares at succor)

    Succor cost like 2200 MP 150 Potency- YES I know if it crits there is a shield...but still the cost of it is not worth!
    Indom being instant and based of your stacks much how lustrate is would be helpful.

    granted its in extreme cases..but so is lustrate!
    (0)

  6. #6
    Player
    Odd2oul's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    28
    Character
    Kira Lancaster
    World
    Ultros
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Abaigeal View Post
    Not sure if its been mentioned yet. But can we please have Indom work like lustrate instead of it having a cool down. I'd really like to spam AoE heals that aren't going to drain my mana and get the party up...(stares at succor)

    Succor cost like 2200 MP 150 Potency- YES I know if it crits there is a shield...but still the cost of it is not worth!
    Indom being instant and based of your stacks much how lustrate is would be helpful.

    granted its in extreme cases..but so is lustrate!
    Just so you know, the double shield when you crit ability ONLY applies to adlo. it does not apply to succor shields. If a succor crits for 4200, its just a 4200 shield. So if thats why you think its worth the cost then you can forget that.
    (0)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Leveling was a pain
    • Even with a rank 20 Chocobo as a third dot, I was still having to hard nuke things down. Not very fun 2 dotting then Broil (ED), Broil(ED), Broil(ED), Broil, Broil, Broil.
    • The Bane nerf is felt extremely hard. Really, anything less than three mobs (most dungeon packs) you're better off just hard casting.
    • The Removal of Sustain sucks. Face it, pet AI is terrible. There is a reason World of Warcraft made it so pets take 90% less damage from AoEs. Sustain helped mitigate that while still requiring thought. The fairy lags so much, she was constantly getting hit.
    • Adloquinum costing 3 times what physic does is ridiculous. That is supposed to be our Cure 2 equivalent.

    The gained abilities are pretty mediocre
    • The two min CD on Chain Strategem makes it a once fired and forget button. Personally, I'd have liked it to be targeted on players. Having 15% more chance for MY spells to crit heal would have been amazing. This needs to be deployable or the dots affected by it need to keep their crit bonus when baned.
    • The barely there potency advantage of Excogitation is pretty lackluster. With Lustrate on demand, what role does this fill? Also it has a Cooldown and uses an Aetherflow. That shouldn't happen. Indom has both but is a group heal. This ability serves no purpose right now that Lustrate doesn't already fill. It needs a longer duration, if not permanent, or if it doesn't go off after 30s, it needs to go off on it's own. The activation threshold needs to rise from 50% to 60%, tanks start freaking out when they get close to 50% and use CD's. Making it even harder for this ability to go off. Deployable would also be great.
    • Currently there is nothing we can do that a well played AST or WHM can't do better.
    • Excogitation and Fey Union seem like they were designed with the old Cleric Stance system in place. They provide a lot of healing giving the cover for the SCH to DPS.
    • Excogitiation only applies Fey Union resources if it's used in combat. The PVE tooltip doesn't mention this, the PvP one does.

    Fey Union needs it's own section
    • Fey Union is a fairy ability, not a SCH ability. You can't cast it if the fairy is doing anything. Want to test it? Spam embrace and try to cast Fey Union. it won't happen.
    • Fey Union tooltip is wrong. It says you can't target yourself, you can. I hope they don't fix this.
    • Fey Union, like so many of our abilities, does not get a benefit from any +healing modifier. Rouse, Fey Illumination, Largesse, Convalescence, Warrior Tank stance.
    • The 10yard limit is absolute garbage. If the tank moves, and they will, it breaks it.
    • Even worse, if the tether breaks, resources are STILL USED. . . This NEEDS to be fixed. Longer tether, no wasted resources.

    What is the purpose of Dissipation now with Fey Union?
    • Dissipate needs changed as well. It has zero synergy with Fey Union. It needs to give you a small healing boost and swap to the other fairy. Or changed somehow. It is yet another unused button.
    • You gain zero Fey Union gauge while the fairy is gone, and the aetherflow, now nerfed to 10%, barely covers the cost of resummoning the fairy. At this point, IMO, it is a healing and utility decrease to use Dissipate.

    The Role Actions need some work, Especially Cleric Stance.
    • Rescue is terrible. First the CD is WAY too long and second the ability goes off and then there's a lag in the pull. Why did dragoons always die to AoE? Lag, Now Red Mages are doing the same thing with their back jump. Lag.
    • 5% on Cleric stance is not even noticeable. Terrible Role ability.
    • I never used Break. Ever. I can't think of a single situation I would EVER take this.
    • Same with Surecast. Never used. Ever. They need to make it so you can cast while moving when activated.
    • You only hit Protect once and then remove it, what's the point? It should be like in PvP, a short term damage reduction.

    We are absolute Beasts in PvP
    • I felt super strong, always took more than one person to kill me. There were dps who thought they could do it alone and I could always match their damage with my heals. That is a good thing. Seriously, well done developers on PvP. It's not a gibfest anymore. However, if I was properly focused and/or CC'd, I WOULD go down.
    • The added effect on Broil is amazing. It really solidifies us as debuffers.

    The job quest is pretty lackluster
    • I was hoping for something here, but what can 5 quests accomplish. Apparently not much. You meet someone, have an issue, and solve it (Won't spoil it). Yay us. It might have ramifications in the future, it might not.
    • However, that last fight was pretty damn good. I actually had to heal the NPC's. And they moved to get out of danger. It was REALLY fun.
    (12)
    Last edited by Deceptus; 07-03-2017 at 01:00 PM.

  8. #8
    Player
    Odd2oul's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    28
    Character
    Kira Lancaster
    World
    Ultros
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Deceptus View Post
    Snip
    This basically covers all my issues with SCH right now, and I'd like to add a few more. Overall, Fey Union is just really weak (im pretty sure ive noticed my chocobo healing or more than the tether ticks). It also seriously needs several quality of life changes. The tether is way too short, and when the person moves out of the range, the bar STILL GOES DOWN AND THE FAIRY JUST STANDS THERE DOING NOTHING. Its also a huge animation lock because for the fairy to tether they have to move in range of the target, and when they're done, they're further animation locked by moving all the way back to their previous spot. It can also be frequently unresponsive at times, the fairy wont listen to you sometimes when you tell them to do it. The tooltip for fey union is also even further misleading because it says that it goes up when you summon your fairy. This is wrong, the fairy gauge only appears and disappears when you summon/unsummon your fairy. Only aetherflow abilities will make it go up, so you potentially have 2 minutes minimal of buildup for a weak skill that gates all other fairy abilities.

    And i really don't understand why AST shields are stronger than SCH's right now. Noct aspected benefic/aspected helios was already stronger than succor, and now they've just made it even more stronger to where what we can do with our shields doesnt make up for how strong noct is anymore. Before the release of Stormblood, they admitted that they overtuned AST too much and that they would fix it come 4.0. Yet here we are, and they just continue to overtune it too hell and leave SCH's in the dust. So whats our nice now? its not shielding anymore because AST does it better, its never been healing because WHM does it better, and most of our utility has been given away to other jobs, our sustainable mp identity has been given to WHM with thin air, our aoe is practically nonexistent. So far these balances have not been worth not getting new healers and tanks.

    Right now SCH just feels playable and not fun. Its not as rewarding as it used to be.
    (2)

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Best way I can think of for them to power up SCH healing again in a fashion is to simply remove all cooldowns on abilities that use Aetherflow. We can't spam them to begin with, letting us pop multiple Indoms or Excogs isn't going to make us OP simply because we can only use 3 (6 if Aetherflow is off cooldown) and then we have nothing for the next minute.
    (5)

  10. #10
    Player
    Deox's Avatar
    Join Date
    Aug 2013
    Posts
    71
    Character
    Deox Rioux
    World
    Sargatanas
    Main Class
    Scholar Lv 80
    Adlo isn't our Cure 2, it serves a completely different purpose. The sch *big heal* is Physick+lustrate+fairy heal which is a lot for 600 mp.

    Removal of Sustain is indeed very dumb but eh just have to learn where to park my fairy in different scenarios, I signed up for a pet class so managing my pet is part of that. I'd love sustain back regardless.

    Yes dissipation is garbage.

    If I had to change anything on the sch toolkit, it would be that when emergency tactics is up adlo/succor are 100% crit chance and probably increase . Also change disapation to something that gives us 100% crit chance for 15 seconds on all spells while the fairy is away then resummon fairy even if it means we lose the free aether stacks from the old version. These two things alone would make the mp cost on the spells fair for what they currently are. ATM they are hardly used out side of very specific situations but this would give a lot more flexibility.

    Sch is supposed to be the crit based and focused healer so do some more things to push it that direction and the change to dissapation would vastly up sch dps
    (1)
    Last edited by Deox; 07-01-2017 at 04:24 PM.

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