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  1. #1
    Player
    TruebladeNuke's Avatar
    Join Date
    Feb 2015
    Location
    Mist, in a mercenary HQ
    Posts
    412
    Character
    Felicia Meracle
    World
    Leviathan
    Main Class
    Dancer Lv 80
    Assuming the developers stick to releasing only 2 jobs per expansion pack from here on, I hope the next two jobs are a Tank and a Healer. DPS got all the love already for the current expansion (though SMNs might disagree on that), and I want the developers to remind the playerbase that they haven't forgotten about Tanks and Healers and that they should get shiny new toys as well. With that said...

    For the only job left that I really want to see, I'd like Dancer to step up and be the first physical healer of the healers. There have been suggestions already about how Dancer could operate as a healer, and to repeat some of that, I'd like it if Dancers were also the first combat job to use a weapon that Weavers could make. A "Bladed Cloth" of some sort. A gap closer would be a "must have" if the Dancer's DPS abilities were of course melee range. I was also thinking Dancer could have been a team buffer, but since AST basically already covers that with their cards (and SCH to an extent with Selene), Dancer could instead have debuffs that they throw on the enemies as long as they're in range. Regardless if the developers make it another team buffer or an enemy debuffer, I know one thing for certain: I just want Dancer as a healer. Perferably with the "Bladed Cloth" weapon idea. Please SE. ;-;

    As for the Tank job... well... the other remaining job I was hoping to see get in as a Tank, ended up getting in as a DPS. While SAM as a DPS is working out nicely for gearing up along side my MNK, this effectively means that I don't have any other jobs out there that I really want to see as a Tank job. As such, I've looked through the various suggestions made across the forum, and the 4 that stand out to me that could function as the next Tank are...

    1: Blue Mage. Just to say that there's a "color" mage in each job category. And before people scream that Blue Mage would function more as a DPS, look at what the developers did with Dark Knight. If they can make Dark Knight a tank for this game, I'm sure they could make Blue Mage a tank.

    2: Rune Knight. This seems the least likely to me, as based on what I know, some of what made Rune Knight... well... a Rune Knight, can be found on FFXIV's version of Dark Knight. I'll admit I have little knowledge about Rune Knight though.

    3: Garlean Gunblade job. The way the NPC's have been fighting with the weapon makes most people (understandably) think it's more likely to be a DPS job. And while I agree with that, someone pointed out elsewhere that in one of the recent solo instances, Nero was acting as the Tank in that instance. While DPS jobs are capable of stepping up to "Tank" in solo instances, I can't help but wonder if the developers are actually already setting up the next Tank job with this gunblade job battle stance we keep seeing the Garleans use. But this is all just speculation of course, and a gunblade job as the next Tank wouldn't be my first choice among remaining jobs that have yet to get in.

    4: Double Shield tank job. (Or some other type of blunt damage dealing Tank job) This type of tank wouldn't have much damage type synergy except with MNK sadly, but I do like the idea of a Double Shield tank, if just to stand out from the other tanks.

    Among those 4 job ideas, I think Blue Mage is the most likely. But as I stated earlier, there aren't any jobs left in the FF lore that I really want to see as a Tank now, since Samurai is already a DPS. I mean, quite frankly, all they have to do now is add Dancer as a healer, and I'll be completely content on the available jobs for FFXIV, and I won't even ask for any more new jobs. So as long as Dancer is revealed as the next healer to go with... whatever Tank job they decide to go with for the next expansion, I'll be happy.
    (4)
    Last edited by TruebladeNuke; 07-29-2017 at 06:05 AM. Reason: Grammer!

  2. #2
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by TruebladeNuke View Post
    Among those 4 job ideas, I think Blue Mage is the most likely. But as I stated earlier, there aren't any jobs left in the FF lore that I really want to see as a Tank now, since Samurai is already a DPS. I mean, quite frankly, all they have to do now is add Dancer as a healer, and I'll be completely content on the available jobs for FFXIV, and I won't even ask for any more new jobs. So as long as Dancer is revealed as the next healer to go with... whatever Tank job they decide to go with for the next expansion, I'll be happy.
    I agree dancer would make a unique healer
    I mean depends where story will take us, both BLU(from XI) and Dancer and even Mystic Knight(From FFV) would fit a thavnarian theme at least im appearance. 2 of which could be easilly made into tanks, 1 easilly made into a healer(in light of how you describe your dancer healer_ and sadly all 3 could easilly be dps also. Id be extremely shocked though if they dont give another tank and healer this time around though

    They were hinting that a mystic healer type was looked at for SB but they didnt either commit, or hadnt finished developing it. Not sure if it got scrapped.
    (1)
    Last edited by ADVSS; 07-29-2017 at 06:53 AM.

  3. #3
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    the reason they focus on two dps because healer and tank where not committed to be just healer and tank. healer and tank want be tank/dps and healer want be healer/dps.

    the healer must be a healer and tank must be a tank. you even commited to your role or just be dps.
    (0)

  4. #4
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Savagelf View Post
    the reason they focus on two dps because healer and tank where not committed to be just healer and tank. healer and tank want be tank/dps and healer want be healer/dps.

    the healer must be a healer and tank must be a tank. you even commited to your role or just be dps.
    I have to say that I disagree with this quite a bit. That wasmt "why" they didnt release a healer and a tank. Iy could be that we just got a new healer and tank last time, and ranged physical dps. So new melee and new caster dps? The other part of your argument, is intended use of skills, and arguable by the fact they gave tanks, and healers more dps tools in heavensward. I dont think theyd have done that, then go :no stop using the skills we gave you from 50-60 we didnt intend for you to use them"


    personally, I think that they saw a huge imbalance after the introduction of a new tank and healer, into the roles, and felt like they needed to rework/redefine the roles so that another DRK(PLD II) or AST(totally not whm or sch but meant to replace either one in a pinch, as long as it isnt during combat so we eventually had to buff it so much it was stronger than either one)
    (0)
    Last edited by ADVSS; 07-29-2017 at 08:36 AM.

  5. #5
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Savagelf View Post
    Snip.
    The actual explanation given by Yoshi-P was that they noticed it was mostly the people who previously mained the 2 tanks and 2 healers of ARR that continued to main those jobs verses really grabbing new DPS players and getting them to switch.

    Basically, adding a new tank and healer in HW didn't attract as many players as the one DPS did, and most players stuck to their first choice of role.

    The critique to that was AST was just a weaker version of WHM/SCH depending on your mood, and PLD was in such a sore spot that many dropped it or swapped to DRK. They didn't offer anything particularly eyecatching to attract players that weren't previously invested. (This isn't the case for either DRK/AST now, but I digress.)

    The problem with SB's new DPS is we're seeing the opposite happening with RDM/SAM from what occured in HW, where tanks and healers are jumping ship after playing and enjoying these new DPS jobs. SAM is solely focussed on raw damage, and RDM is about as perfect a mix of melee/caster/support they could do. Both are filling a niche missing in FFXIV, and both were highly requested to boot.

    That's why we want a new flavor of tank and healer. A magical tank, a physical healer, something new to garner interest. Otherwise, healers and tanks are just going to become less and less common.
    (10)
    Last edited by Ametrine; 07-29-2017 at 08:40 AM.

  6. #6
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Ametrine View Post
    The actual explanation given by Yoshi-P was that they noticed it was mostly the people who previously mained the 2 tanks and 2 healers of ARR that continued to main those jobs verses really grabbing new DPS players and getting them to switch.


    That's why we want a new flavor of tank and healer. A magical tank, a physical healer, something new to garner interest. Otherwise, healers and tanks are just going to become less and less common.
    This too, which leads me to believe there was a different reason added on top of not seeing any more tanks/healers. I agree though id love tp see a magical tank, and a physical healerm as theyd be new, enticing and refreshing as the new dps we just got
    (1)

  7. #7
    Player
    New_Game_Plus's Avatar
    Join Date
    Jan 2017
    Location
    Somewhere
    Posts
    321
    Character
    Pollux Luminous
    World
    Mateus
    Main Class
    Culinarian Lv 90
    Seer please.
    (0)

  8. #8
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Feel like Red Mage should have been pushed back in favour of Dancer for this expansion, but ship's already sailed on that front.

    Really, what I'd prefer most of all is a complete do-over of the classes and jobs and how they tie together, as I'm not a huge fan of how they've been approached conceptually or lore-wise, but that's not going to happen either. :-\

    I'd just really like a proper sniper/gunslinger without the machinist quirks. Either a high-powered sniper/marksman with a focus on maintaining distance or a pistoleer that shoots weaker, but much, MUCH faster shots and is evasion-heavy.

    The only other job I thought had a lot of potential was Necromancer via Edda, but we know where they ended up taking that. :-/
    (1)

  9. #9
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Random thought: Geomancer based around a theme of power through magnetism.
    (1)

  10. #10
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Geomancer could be a healer job. use elementals

    I still want beast master dps I sorry kind repeat this
    (1)

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