Assuming the developers stick to releasing only 2 jobs per expansion pack from here on, I hope the next two jobs are a Tank and a Healer. DPS got all the love already for the current expansion (though SMNs might disagree on that), and I want the developers to remind the playerbase that they haven't forgotten about Tanks and Healers and that they should get shiny new toys as well. With that said...
For the only job left that I really want to see, I'd like Dancer to step up and be the first physical healer of the healers. There have been suggestions already about how Dancer could operate as a healer, and to repeat some of that, I'd like it if Dancers were also the first combat job to use a weapon that Weavers could make. A "Bladed Cloth" of some sort. A gap closer would be a "must have" if the Dancer's DPS abilities were of course melee range. I was also thinking Dancer could have been a team buffer, but since AST basically already covers that with their cards (and SCH to an extent with Selene), Dancer could instead have debuffs that they throw on the enemies as long as they're in range. Regardless if the developers make it another team buffer or an enemy debuffer, I know one thing for certain: I just want Dancer as a healer. Perferably with the "Bladed Cloth" weapon idea. Please SE. ;-;
As for the Tank job... well... the other remaining job I was hoping to see get in as a Tank, ended up getting in as a DPS. While SAM as a DPS is working out nicely for gearing up along side my MNK, this effectively means that I don't have any other jobs out there that I really want to see as a Tank job. As such, I've looked through the various suggestions made across the forum, and the 4 that stand out to me that could function as the next Tank are...
1: Blue Mage. Just to say that there's a "color" mage in each job category. And before people scream that Blue Mage would function more as a DPS, look at what the developers did with Dark Knight. If they can make Dark Knight a tank for this game, I'm sure they could make Blue Mage a tank.
2: Rune Knight. This seems the least likely to me, as based on what I know, some of what made Rune Knight... well... a Rune Knight, can be found on FFXIV's version of Dark Knight. I'll admit I have little knowledge about Rune Knight though.
3: Garlean Gunblade job. The way the NPC's have been fighting with the weapon makes most people (understandably) think it's more likely to be a DPS job. And while I agree with that, someone pointed out elsewhere that in one of the recent solo instances, Nero was acting as the Tank in that instance. While DPS jobs are capable of stepping up to "Tank" in solo instances, I can't help but wonder if the developers are actually already setting up the next Tank job with this gunblade job battle stance we keep seeing the Garleans use. But this is all just speculation of course, and a gunblade job as the next Tank wouldn't be my first choice among remaining jobs that have yet to get in.
4: Double Shield tank job. (Or some other type of blunt damage dealing Tank job) This type of tank wouldn't have much damage type synergy except with MNK sadly, but I do like the idea of a Double Shield tank, if just to stand out from the other tanks.
Among those 4 job ideas, I think Blue Mage is the most likely. But as I stated earlier, there aren't any jobs left in the FF lore that I really want to see as a Tank now, since Samurai is already a DPS. I mean, quite frankly, all they have to do now is add Dancer as a healer, and I'll be completely content on the available jobs for FFXIV, and I won't even ask for any more new jobs. So as long as Dancer is revealed as the next healer to go with... whatever Tank job they decide to go with for the next expansion, I'll be happy.


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