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  1. #1
    Player
    Telvorei's Avatar
    Join Date
    Apr 2012
    Posts
    57
    Character
    Joshua Bernard
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kazrah View Post
    Most of them are more or less outdated, but here is the whole list I had prior to the launch of Stormblood:
    I love your idea for Ranger. I think Crossbow is the perfect weapon for it, and is the last prominent ranged weapon left for a physical DPS aside from Gun and Bow.

    Your Green Mage sounds interesting. I took a break before Heavensward and came back for Stormblood. Now I have both expansions to play through. I'll have to get more info on ancient dravonian lore.

    As for Geomancer, I think that is a really cool concept. Reminds me a lot of the elemental wheel from XI.

    Im about to read your Blue Mage link now. In the meantime, now that Stormblood is out has your list changed at all with what you can now foresee after this expansion?
    (0)

  2. #2
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Telvorei View Post
    I love your idea for Ranger. I think Crossbow is the perfect weapon for it, and is the last prominent ranged weapon left for a physical DPS aside from Gun and Bow.

    Your Green Mage sounds interesting. I took a break before Heavensward and came back for Stormblood. Now I have both expansions to play through. I'll have to get more info on ancient dravonian lore.

    As for Geomancer, I think that is a really cool concept. Reminds me a lot of the elemental wheel from XI.

    Im about to read your Blue Mage link now. In the meantime, now that Stormblood is out has your list changed at all with what you can now foresee after this expansion?
    So Ranger was kinda inspired by Assassin from the FFTA series and that one Kingdom Hearts character from Organization XIII with the dual crossbows. Had it built behind a "protector of the land" theme.

    When you get around to Heavensward and an area called the Dravanian Forelands, if you take note of the architecture there and the various glyphs on the walls, between those and the forests of the Dravanian Hinterlands, it had me wondering more about the region before the major events surrounding the Heavensward story since there's not a whole lot of detail from it.

    For Geomancer, I only saw what it looked like from FFXI and figured it was something worth basing around Taoist view of seasons. Still haven't played FFXI though, and don't really plan on it anytime soon since it seems to be too faulty for job concept sources.

    As for the end question, the mechanics changes and the addition of job gauges are why I currently consider most of my concepts obsolete. It's because of that that I plan on updating one for each main role, starting with DPS (Blue Mage) and then a tank and a healer (both of which currently undecided).
    (0)

  3. #3
    Player
    Xuri's Avatar
    Join Date
    Aug 2013
    Posts
    15
    Character
    Xuri Elund
    World
    Famfrit
    Main Class
    Pugilist Lv 90
    Any jobs in this thread. Just three of them instead of two since shortly before HW we received Ninja. Then with HW we received three near copy paste versions of already existing classes leaving it to further patches to differentiate them.
    (0)

  4. #4
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    Showing my support for Geomancer again. But this time I want to give an idea of how they could make Geomancer a tank. We know they can't/won't add a dps class in 5.0 and Geomancer healer makes no sense with Whm there.

    My idea is simple, make it a close range caster tank. Nothing wrong with casting spells on enemy's face if they're a tank to begin with. We saw what Geomancer's primary role was in the AST story and it's clear they're protectors. What describes the tank role? Protector. So it could be that when the stormblood geomancers unlock more of their magic they could eventually become those real protectors and be tanks. It's all clearly laid out in the AST story. They're not healing, they're doing minor damage to enemies, but what are they really doing? Shielding and protecting things against damage.

    So that's my idea/theory behind Geomancer tank. You're basically casting natural barriers using nature to tank the damage from enemies.
    I tried, overall I really Kazrah's views on a lot of jobs and how they could work. Specially the Green mage tank idea
    (2)

  5. #5
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Ghastly View Post
    My idea is simple, make it a close range caster tank. Nothing wrong with casting spells on enemy's face if they're a tank to begin with. We saw what Geomancer's primary role was in the AST story and it's clear they're protectors. What describes the tank role? Protector. So it could be that when the stormblood geomancers unlock more of their magic they could eventually become those real protectors and be tanks. It's all clearly laid out in the AST story. They're not healing, they're doing minor damage to enemies, but what are they really doing? Shielding and protecting things against damage.

    So that's my idea/theory behind Geomancer tank. You're basically casting natural barriers using nature to tank the damage from enemies.
    I'm convinced!
    (1)

  6. #6
    Player
    Telvorei's Avatar
    Join Date
    Apr 2012
    Posts
    57
    Character
    Joshua Bernard
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kazrah View Post
    For Geomancer, I only saw what it looked like from FFXI and figured it was something worth basing around Taoist view of seasons. Still haven't played FFXI though, and don't really plan on it anytime soon since it seems to be too faulty for job concept sources.
    The elemental wheel: Fire melts Ice, Ice compacts Wind, Wind erodes Earth, Earth grounds Thunder, Thunder shocks Water, Water douses Fire.

    Geo would probably only utilize Earth, Wind and Water due to how lore is shaping in XIV, but I could see a system in which it has some gauge for all 3 elements, and has to create a balance of them in order to execute specific moves
    (0)

  7. #7
    Player
    Telvorei's Avatar
    Join Date
    Apr 2012
    Posts
    57
    Character
    Joshua Bernard
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Hiveer View Post
    -prompting Kyo to travel in search of a solution that would mend it (found in Astrologian\\\\'s aspected magic).
    This is really amazing. Thank you for posting this. I\\\\'m really hoping Geomancer will be added next expansion. If I remember correctly, Qi of Air was also a single target damaging ability also. But again, they are most likely placeholders.

    It looks like Kyukuho is mostly trying to take principles and lessons from Astrologians in order to create the ultimate form of Geomancy.

    Things are looking good for Geomancer I think! Was hoping it would be a DPS, and still a chance it could be, but I\\\\'ll take it as a healer also
    (0)

  8. #8
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    For the longest time, I had thought GEO would be the DPS offbranch of Conjurer, but after the balancing nightmare SMN/SCH became, that's out.


    Kyokuho using CNJ animations is a bit waffly since Thancred used the same generic Gladiator animations until Yugiri suddenly broke out her dual blade. Unless they plan for GEO to piggy-back off of CNJ for gear or something atleast, but it's very odd.

    Why name drop a classic Final Fantasy job like this? Why have their story tied so tightly with another established job, yet make it so clear they are still seperate schools of magic?

    Unless they plan to do something with it later, it would have made so much more sense to roll the job into Astrologian. I mean, IRL Geomancy is a form of divining just like tarot and astrology is. Leveva and you could be learning fancy new earth divination techniques from Kyokuho (Hydaelyn is it's own star, afterall) and this wouldn't even be a question.

    It's fishy.
    (3)

  9. #9
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,889
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Ametrine View Post
    ----.
    We can't really say for certain of anything for now.


    However, one side of me thinks they may be a prelude to Job Advancements for a Job to advance to a Higher tier version of their current Job Role such as back in FF1 game where a a Black Mage can become a Black Wiazrd and Archer becoming Rangers. The Job's name changed but they become more power and access to better versions of their old skills with new skills as well.

    Astro may evolve into a GEO later and have their named changed to Geomancer.

    However, this is all just speculations for now.
    (0)
    Last edited by EdwinLi; 07-11-2017 at 02:52 PM.

  10. #10
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,276
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by EdwinLi View Post
    We can't really say for certain of anything for now.


    However, one side of me thinks they may be a prelude to Job Advancements for a Job to advance to a Higher tier version of their current Job Role such as back in FF1 game where a a Black Mage can become a Black Wiazrd and Archer becoming Rangers. The Job's name changed but they become more power and access to better versions of their old skills with new skills as well.

    Astro may evolve into a GEO later and have their named changed to Geomancer.

    However, this is all just speculations for now.
    It's established in earlier AST quests that they draw power from stars that make up the constellations of their arcana. The job changing into Geomancer would be a complete 180 thematically.
    (5)

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