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  1. #1
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by OwlBlackX View Post
    Arcanist can choose healer or dps. Scholar and Summoner.

    If monk was same choose. Would new tank as "kung fu"?
    Seems cross class or multi role things are headed out the door so I doubt it will happen.
    (1)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  2. #2
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    I can see Blue Mage as a tank.

    Give it a range of monster abilities via job quests (such as using Bad Breath as a type of defensive cooldown, making use of its myriad of status effects) and also throwing in a Learn ability so that Blue Mage can gain ability stacks from enemy skills. Where they can then either save the skill for later, derive/adjust the skill to alter how it works for blue mage (so that he can take primal abilities and use a monster equivalent instead of the primal ability), or adapt to the skill in order to defend against it better (ex, hit by susano tank buster, adapt to it and gain a perfect dodge you can trigger for the next attack to avoid it an its effects entirely, thus allowing the blue mage to with proper timing ignore the next tank buster).

    This way you can have a range of abilities that is required by the class to function, and you also have a way that you can still incorporate the blue mage learning of mob abilities as a gameplay mechanic.
    (1)

  3. #3
    Player
    HyperSMB's Avatar
    Join Date
    Jun 2017
    Posts
    316
    Character
    Crystal Skye
    World
    Halicarnassus
    Main Class
    Summoner Lv 100
    Whatever they are, there needs to be a new Tank AND a Healer. Let DPS get shafted for a whole expansion this time.
    (3)
    Quote Originally Posted by MoroMurasaki View Post
    Advantage is fair if you're willing to do something that most others aren't.

  4. #4
    Player
    Telvorei's Avatar
    Join Date
    Apr 2012
    Posts
    57
    Character
    Joshua Bernard
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kazrah View Post
    Or how about something more reasonable for a more balanced MMORPG, like spells that create specific localized environmental effects (i.e. soil, metal, air, etc.) and and spells that have effects based off of what environmental effect is in place?
    Something similar to Luopons from FFXI? I'd be fine with that as well. A Bell seems like the most obvious weapon choice for it being a spellcaster. Having it be a healer tied to elements is too similar to WHMs lore for my taste. I'd rather have it be a ranged spell DPS, melee spell DPS, or even a tank that uses the elements to enhance their armor and fighting abilities. Earth increasing armor buff, water for Regen buff wind for haste buff.. There are a lot of options for Geomancer.

    With the NPC and the Qi spells in game being placeholders, it seems we have a decent shot of it being a job eventually. I just hope we don't have to wait as long for it as we did in XI
    (1)

  5. #5
    Player
    Telvorei's Avatar
    Join Date
    Apr 2012
    Posts
    57
    Character
    Joshua Bernard
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Bumping the message. For Geomancer!!
    (0)

  6. #6
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Telvorei View Post
    Bumping the message. For Geomancer!!
    WHM killed Geomancer and ate its ability themes, then gave its leftover lore themes to AST to nibble on.
    (3)

  7. #7
    Player
    AlexSag's Avatar
    Join Date
    Aug 2011
    Location
    Ul'Dah
    Posts
    105
    Character
    Alex Sage
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    New tank job based on the Garleans that uses a gun blade. Magitek tank stance, gun blade DPS stance. I think that will get tons of people to want to play the role. I'd also love to see a healer that doesn't rely on magic to heal. Maybe an item user that uses potions instead?
    (0)

  8. #8
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    BLU tanks and DNC heals
    (4)

  9. #9
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I love seeing GEO hopes~ Although, Kyokuho uses CNJ animations, unlike Fordola and Nero, who have unique ones for their curious little gunblade.

    Anyway, having one luopon out at a time would be a nice method to balance a buff/damage aoe system.
    Geo could be bard-like as a support in that way, but instead of the buff zone being around the bard, it'd be around the luopon.

    But, if it has a drain like Bard, and GEO's a caster of some kind, Luopons would have to either drain off of TP to keep MP available for other skills, or work off a similar system to Aetherflow stacks. If not, they'd need a large CD.
    (1)

  10. #10
    Player
    RhaegarFFXIFenrir's Avatar
    Join Date
    Apr 2014
    Posts
    254
    Character
    Asagiri Shirogane
    World
    Excalibur
    Main Class
    Samurai Lv 80
    I think a tank using either gunblade or gunhammer with the gunshield in the Garlean style would be appropriate for 5.0. As far as healer, a Thav inspired Chemist or Ala Mhigan inspired Dancer would be good choices. I'd also like to see something that haven't been in a final fantasy before: priest monks.
    (0)

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