What really bites with Flamethrower, is that it's basically the first Skill that FF's first "Machinist" Edgar would use back in FF6. And yet it clashes with the kit pretty hard atop of being super underwhelming.Having Played MCH at 70 more and done some dungeons alot...and having spent a lot of time on the level 70 dummies...here's my thoughts on what I'd like to personally see changed:
1.) I'd like to see something done with flamethrower. It seems like it was a decision made because it sounded cool but didn't 100% mesh with the job, but they needed to have -something- else other than barrel stabilizer, and somehow this was just the best thought put forward, but not really the -right- thought(solution)
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