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  1. #1
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70

    Props for RDM, Devs!

    I don't know what manner of sorcery you guys used to pull off Red Mage--at the start of 2.0 I couldn't figure out how this job could work in XIV--but I have to give you guys all the credit for doing something the devs at XI couldn't do: make RDM a fun AND useful job to play.

    I'm currently at level 54, just dabbling in between doing the MSQ, and I can honestly say I am enjoying the job and storyline. Keep it up.
    (28)

  2. #2
    Player
    LittleChickenNugget's Avatar
    Join Date
    Aug 2015
    Posts
    538
    Character
    Hana Kaneuchi
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Stop posting positive things on these forums!

    On another note, RDM is really fun!
    (10)

  3. #3
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,730
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Hayward View Post
    but I have to give you guys all the credit for doing something the devs at XI couldn't do: make RDM a fun AND useful job to play.
    Can't say I agree there, I liked RDM in XI.

    But I also like it in XIV. I wish it had a wider variety of spells, but the dualcast mechanic is fun.
    (5)

  4. #4
    Player
    CaptainFishSticks's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    77
    Character
    Orion Bullfish
    World
    Goblin
    Main Class
    Gunbreaker Lv 90
    Thanks to the server issues over the weekend, I decided that RDM was going to be my new main for this expansion.
    (0)

  5. #5
    Player
    LunaFaye's Avatar
    Join Date
    Apr 2014
    Posts
    1,037
    Character
    Luna Faye
    World
    Leviathan
    Main Class
    Weaver Lv 51
    I never played XI therefore I am not sure what it was supposed to be. But I am having a blast, started that job right at the beginning, thinking I wouldn't like it and could just move on. But I can't find myself switching to another class as of current. My RDM is level 62 right now, but man I really would like to try sam, not going to see that happening soon lol
    (1)

  6. #6
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I absolutely love Red Mage, even when I did a LolDRG and backflipped off the arena in Titan.
    (6)

  7. #7
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    I love Red Mage a lot! It's an amazing class. It is very simple yet very rewarding gameplay, and I love frontloading all my damage into bursts without the need to worry about DoTs!
    (3)

  8. #8
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by LunaFaye View Post
    I never played XI therefore I am not sure what it was supposed to be.
    RDM in FFXI was built as a generalist class that could do a little bit of everything.

    Post-NA launch, the job was given a focus on debuffing, spells that came standard for white/black magic (Protect, Cure, Raise, Stoneskin, elemental nukes) and was given a way to sort of combine melee with magic with Enspells (self-buffs that added elemental damage to your auto-attacks). It was also one of the only two jobs that could restore MP of other people in combat. The community decided to give the middle finger to everything but the ability to restore MP (via a spell called Refresh), and pigeonholed RDM to become what we old-timers call a refresh-bot. Enfeebles had wonky durations and required you to have gearsets with ridiculous stats to get around level correction, you weren't allowed to melee because you needed to both rest for MP so that you could cast Refresh (and Haste once that came into the picture) and level correction wrecked your melee damage (even with Enspells) to the point of uselessness. Two expansions later, RDM was used as a healer and Cure was added to the rotation of Cure/Refresh/Haste.

    Yeah, the artifact gear looked great and we loved the hat, but RDM in FFXI was NOT a good or fun in group content if you went in to mix sword and spell. This was even more grating because our relic and empyrean sets pointed to swordsmanship but did nothing to support it (relic set was the Duelist's set, empyrean set was Estoqueur's set).
    (1)
    Last edited by Duelle; 06-21-2017 at 11:23 AM.
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #9
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    I'm absolutely adoring redmage and can't wait to fully convert it into my main! ♥

    (2)
    ~sigh~

  10. #10
    Player
    Mahri's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    989
    Character
    Maral Malaguld
    World
    Faerie
    Main Class
    Scholar Lv 100
    I'm having some tricky times trying to develop the instinct not to use Jolt when Dualcast is up. On paper it's very simple, but when you're used to other styles of playing it's oddly disorienting.

    Nonetheless, yeah, this job is insanely fun and I might main it.

    Even after Fleche gets its inevitable nerf.
    (2)

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