I think you mentioned this as an issue, but with the new HUD tweaks for Stormblood, can we add NPC chat boxes/text size to the normal HUD layout and system options.
While we can tweak it to enlarge it to a comfortable size, it doesn't save the NPC chat box like it does with all other HUD options, so it has to be done again for every login for those of us that can't read it comfortably in our room set-up.
ALSO COLOR BLIND FRIENDLY HUD OPTIONS.
Restore the "height" value for a sitting Miqo'te to the one used in Heavensward!...
Not all changes you've made are good Square Enix and some of them just make the game less enjoyable!...![]()
Added a few more that I came across while playing![]()
It's indeed only temporary - the areas added with Heavensward were the same when HW was first launched, with SE removing the instancing in those areas after... two months or so I think it was, once server populations stabilized. So it's going to be same here with Gyr Abania and the Far East, the instancing in those areas is only a temporary thing and will be removed in time, you just need to have patience.That might be nice, but isn't that just a fix for congestion that will lighten up as time goes by? Although then I also wonder if it's a system that has always been in place, but just gets turned on when congestion is high.The largest QoL improvement that I can think of right now would be to give us either the option to select which map instance we zone into when teleporting via aetheryte or allow us to switch between instances wherever we are, not just by leaving and re-entering at the zone doors. As someone who does most of their questing with a partner, it has been a huge headache trying to make sure we end up in the same instance. Either we have to walk everywhere we go or gamble when taking a teleport that we will be dropped into the same map.
If there is a way to end up together and we are doing it wrong, please let me know, because it's getting a bit silly. :/
Yeah, I figured. Although it might be supercool if they at least allowed party members to always appear in the same instance, because it is a frustrating waste of time having to reinstance all the time :/It's indeed only temporary - the areas added with Heavensward were the same when HW was first launched, with SE removing the instancing in those areas after... two months or so I think it was, once server populations stabilized. So it's going to be same here with Gyr Abania and the Far East, the instancing in those areas is only a temporary thing and will be removed in time, you just need to have patience.
LoLz it's always gonna be tank.
Inventory UI improvement
Real "Repair All" function
more Teleport favored destinations
Mount Roulette Filter
Quite a few of these suggestions I can get behind.
Added one I remember having about being able to /soothe training dummies to exit combat with them for testing purposes, letting us switch jobs and actions and continue testing without having to run away.
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