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  1. #11
    Player
    TWOxACROSS's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    38
    Character
    Corchaine Destrega
    World
    Siren
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by MrsFluffyButt View Post
    Warrior skill icons do change depending on stance. :P
    I know, I'm saying that more skills should change like how the Warrior's does.
    (3)

  2. #12
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I think you mentioned this as an issue, but with the new HUD tweaks for Stormblood, can we add NPC chat boxes/text size to the normal HUD layout and system options.

    While we can tweak it to enlarge it to a comfortable size, it doesn't save the NPC chat box like it does with all other HUD options, so it has to be done again for every login for those of us that can't read it comfortably in our room set-up.


    ALSO COLOR BLIND FRIENDLY HUD OPTIONS.
    (2)

  3. #13
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    751
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    Restore the "height" value for a sitting Miqo'te to the one used in Heavensward!...

    Not all changes you've made are good Square Enix and some of them just make the game less enjoyable!...
    (0)

  4. #14
    Player
    TWOxACROSS's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    38
    Character
    Corchaine Destrega
    World
    Siren
    Main Class
    Gunbreaker Lv 90
    Added a few more that I came across while playing
    (0)

  5. #15
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,271
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by TWOxACROSS View Post
    Quote Originally Posted by Rymm View Post
    The largest QoL improvement that I can think of right now would be to give us either the option to select which map instance we zone into when teleporting via aetheryte or allow us to switch between instances wherever we are, not just by leaving and re-entering at the zone doors. As someone who does most of their questing with a partner, it has been a huge headache trying to make sure we end up in the same instance. Either we have to walk everywhere we go or gamble when taking a teleport that we will be dropped into the same map.

    If there is a way to end up together and we are doing it wrong, please let me know, because it's getting a bit silly. :/
    That might be nice, but isn't that just a fix for congestion that will lighten up as time goes by? Although then I also wonder if it's a system that has always been in place, but just gets turned on when congestion is high.
    It's indeed only temporary - the areas added with Heavensward were the same when HW was first launched, with SE removing the instancing in those areas after... two months or so I think it was, once server populations stabilized. So it's going to be same here with Gyr Abania and the Far East, the instancing in those areas is only a temporary thing and will be removed in time, you just need to have patience.
    (0)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  6. #16
    Player
    TWOxACROSS's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    38
    Character
    Corchaine Destrega
    World
    Siren
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Enkidoh View Post
    It's indeed only temporary - the areas added with Heavensward were the same when HW was first launched, with SE removing the instancing in those areas after... two months or so I think it was, once server populations stabilized. So it's going to be same here with Gyr Abania and the Far East, the instancing in those areas is only a temporary thing and will be removed in time, you just need to have patience.
    Yeah, I figured. Although it might be supercool if they at least allowed party members to always appear in the same instance, because it is a frustrating waste of time having to reinstance all the time :/
    (1)

  7. #17
    Player
    Furiea's Avatar
    Join Date
    Sep 2013
    Posts
    355
    Character
    Kanzaki Furia
    World
    Tonberry
    Main Class
    Paladin Lv 70
    Quote Originally Posted by TWOxACROSS View Post
    Similarly, create a notice that can tell us when a roulette's Adventurer In Need is our current job (when that necessity changes, and perhaps when we change jobs). I know I'd be more inclined to queue more if I knew what was in need without having to look.
    LoLz it's always gonna be tank.
    (0)
    Inventory UI improvement
    Real "Repair All" function
    more Teleport favored destinations
    Mount Roulette Filter

  8. #18
    Player
    TWOxACROSS's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    38
    Character
    Corchaine Destrega
    World
    Siren
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Furiea View Post
    LoLz it's always gonna be tank.
    I've seen it change to healer and dps plenty of times in the past, of which I've made use of to great effect
    (1)

  9. #19
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quite a few of these suggestions I can get behind.
    (0)

  10. #20
    Player
    TWOxACROSS's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    38
    Character
    Corchaine Destrega
    World
    Siren
    Main Class
    Gunbreaker Lv 90
    Added one I remember having about being able to /soothe training dummies to exit combat with them for testing purposes, letting us switch jobs and actions and continue testing without having to run away.
    (2)

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