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  1. #1
    Player
    Rymm's Avatar
    Join Date
    Jul 2016
    Posts
    901
    Character
    Rymmrael Bhaldraelwyn
    World
    Lamia
    Main Class
    Paladin Lv 90
    The largest QoL improvement that I can think of right now would be to give us either the option to select which map instance we zone into when teleporting via aetheryte or allow us to switch between instances wherever we are, not just by leaving and re-entering at the zone doors. As someone who does most of their questing with a partner, it has been a huge headache trying to make sure we end up in the same instance. Either we have to walk everywhere we go or gamble when taking a teleport that we will be dropped into the same map.

    If there is a way to end up together and we are doing it wrong, please let me know, because it's getting a bit silly. :/
    (6)

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  2. #2
    Player
    TWOxACROSS's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    38
    Character
    Corchaine Destrega
    World
    Siren
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Talraen View Post
    I've said it elsewhere, but it's worth repeating. Sprint *never* had a 30 second recast for 20 seconds of sprint in combat (it was 51 seconds; explanation forthcoming). To change it to that would allow considerably more sprinting than prior to 4.0. I'm not sure that's necessarily a problem, but it has to be kept in mind.

    The reason for this, in case it's not clear, is that Sprint's duration was based on your current TP: 2 seconds per 100 TP. Outside of combat, you gain 100 TP per tick (3 seconds), so you get back 1000 TP in the 30 seconds of Sprint's recast. However, during combat your TP regeneration rate is only 60 TP per tick, so in 30 seconds you'd have regained 600 TP, which would only give 12 seconds of Sprint duration. You wouldn't be back to 1000 TP, even as a mage, for 51 seconds. That's actually not that far off from 60 seconds, though obviously it's still a nerf. But this isn't nearly as extreme, in combat, as people are making it out to be. (Gatherers are another story.)
    I knew about how the duration was based on current TP, but I hadn't known the calculations in combat. Regardless, I was mostly just thinking of it from the static, running in town/outside of combat instances. As a guy who loved sprinting around and finding the shortest routes through places, I'm just not keen on spending more time waiting to Sprint, than actually Sprinting.

    Quote Originally Posted by Rymm View Post
    The largest QoL improvement that I can think of right now would be to give us either the option to select which map instance we zone into when teleporting via aetheryte or allow us to switch between instances wherever we are, not just by leaving and re-entering at the zone doors. As someone who does most of their questing with a partner, it has been a huge headache trying to make sure we end up in the same instance. Either we have to walk everywhere we go or gamble when taking a teleport that we will be dropped into the same map.

    If there is a way to end up together and we are doing it wrong, please let me know, because it's getting a bit silly. :/
    That might be nice, but isn't that just a fix for congestion that will lighten up as time goes by? Although then I also wonder if it's a system that has always been in place, but just gets turned on when congestion is high.
    (0)

  3. #3
    Player
    Talraen's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    591
    Character
    Ryelle Galashin
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by TWOxACROSS View Post
    I knew about how the duration was based on current TP, but I hadn't known the calculations in combat. Regardless, I was mostly just thinking of it from the static, running in town/outside of combat instances. As a guy who loved sprinting around and finding the shortest routes through places, I'm just not keen on spending more time waiting to Sprint, than actually Sprinting.
    I totally agree. And we know they can have effects be different in and out of combat, so why not just have Sprint's recast be lower out of combat?

    Also, going back to your original post, I want to second your request for Dualcast being indicated in the RDM UI. I'll probably stop screwing Dualcast up at some point with practice, but like you said, it's a pretty fundamental part of the job. It belongs in the UI.
    (2)

  4. #4
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,309
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by TWOxACROSS View Post
    Quote Originally Posted by Rymm View Post
    The largest QoL improvement that I can think of right now would be to give us either the option to select which map instance we zone into when teleporting via aetheryte or allow us to switch between instances wherever we are, not just by leaving and re-entering at the zone doors. As someone who does most of their questing with a partner, it has been a huge headache trying to make sure we end up in the same instance. Either we have to walk everywhere we go or gamble when taking a teleport that we will be dropped into the same map.

    If there is a way to end up together and we are doing it wrong, please let me know, because it's getting a bit silly. :/
    That might be nice, but isn't that just a fix for congestion that will lighten up as time goes by? Although then I also wonder if it's a system that has always been in place, but just gets turned on when congestion is high.
    It's indeed only temporary - the areas added with Heavensward were the same when HW was first launched, with SE removing the instancing in those areas after... two months or so I think it was, once server populations stabilized. So it's going to be same here with Gyr Abania and the Far East, the instancing in those areas is only a temporary thing and will be removed in time, you just need to have patience.
    (0)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  5. #5
    Player
    TWOxACROSS's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    38
    Character
    Corchaine Destrega
    World
    Siren
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Enkidoh View Post
    It's indeed only temporary - the areas added with Heavensward were the same when HW was first launched, with SE removing the instancing in those areas after... two months or so I think it was, once server populations stabilized. So it's going to be same here with Gyr Abania and the Far East, the instancing in those areas is only a temporary thing and will be removed in time, you just need to have patience.
    Yeah, I figured. Although it might be supercool if they at least allowed party members to always appear in the same instance, because it is a frustrating waste of time having to reinstance all the time :/
    (1)