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  1. #1
    Player
    Lunari4's Avatar
    Join Date
    Jun 2017
    Posts
    19
    Character
    Lunari Moots
    World
    Zalera
    Main Class
    White Mage Lv 94
    Stone potency:
    140 > 200 > 210 > 250
    A whole 10 potency for t3.
    Another stone upgrade was pointless, should have just changed the T3.

    Divine Benison is TRASH. Don't even try to sugarcoat it. It drains all lilies for no additional effect, only lasts 15 sec, 30 sec cd, no visual so it's boring to use, a waste of what should be a "cool new skill" since it's in-essence just a reskin of a level 34 ability with more restrictions on a job that is already lacking abilities. At least Stoneskin looked cool and could be cast on random people.

    Plenary Indulgence: RNG based heal, what every MMO healer wants.
    Also let's implement an underwhelming job mechanic that you wont even see until lv52, then create an unnecessary, convoluted heal that completely dissembled their design aim for making it easier to manage and visualize things like stacks.

    Dmg and utility compared to other healers seems lacking, especially when nobody needs healing and all you can do is throw rocks and hot air.
    (4)

  2. #2
    Player

    Join Date
    Apr 2015
    Location
    Ul'dah
    Posts
    734
    Quote Originally Posted by Lunari4 View Post
    "feedback"
    play it at 70 then give feedback. that is exactly what yoshida stated.
    (0)

  3. #3
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Lunari4 View Post
    Stone potency:
    140 > 200 > 210 > 250

    Divine Benison is TRASH. Don't even try to sugarcoat it. It drains all lilies for no additional effect, only lasts 15 sec, 30 sec cd, no visual so it's boring to use, a waste of what should be a "cool new skill" since it's in-essence just a reskin of a level 34 ability with more restrictions on a job that is already lacking abilities. At least Stoneskin looked cool and could be cast on random people.



    Dmg and utility compared to other healers seems lacking, especially when nobody needs healing and all you can do is throw rocks and hot air.
    Stone II was 170 potency before SB so it was 140>170>210>250

    white mage damage has always been the highest between the healers and now that we have no mp issues and can use Assize way more frequently we are going to be the best DPS healer, Divine Benison is OGCD which makes in much better then Stoneskin ever was
    (1)

  4. #4
    Player
    Faliandra's Avatar
    Join Date
    Dec 2016
    Posts
    478
    Character
    Lumielle Whisperwind
    World
    Ragnarok
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Lunari4 View Post
    Divine Benison is TRASH. Don't even try to sugarcoat it. It drains all lilies for no additional effect, only lasts 15 sec, 30 sec cd, no visual so it's boring to use, a waste of what should be a "cool new skill" since it's in-essence just a reskin of a level 34 ability with more restrictions on a job that is already lacking abilities. At least Stoneskin looked cool and could be cast on random people.

    And thats why you use it when you ONLY have ONE lily. I agree it should get stronger with more lilies but for now,theres no problem with simply only using it when you have 1 lily.

    Quick buff up for your tank? Cure II > Regen > Divine Benison. its instant, its oGCD. I actually use it a lot. Stoneskin I never really used inside battles (maybe if someone had the weakness debuff in a11s and needed a shield to survive the next AoEs...or to shield the OT during G-100....). So its not really garbage.



    Other than that I agree that 20% proc chance on plenary indulgence is way too low.
    As a vivid DPS healer I would love the idea of easily generating those confession stacks so I can dps and just "pull the trigger" for a nice back-up heal while I keep on dpsing...but even if I spam a few Cure IIs (I kinda did it for a while to test how likely the proc is to happen) I may at best get 1 stack if im lucky. And oh boy,it does drain my MP. Not worth it.
    (0)
    Last edited by Faliandra; 06-28-2017 at 09:06 PM.

  5. #5
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    I think what you've suggested is a wonderful trade off. First you get the 100% proc and the others will have a lower %. So you still get the move, but you aren't making it 100% on everything, at the same time you're raising that % by adding in other heals besides Cure / Cure II to the mix.

    I think we will see an update to the WHM system soon, I am already geared up and trying to take it to 70 along with SCH, I have no gripes about it yet I just notice the very thin line of when a Lily will proc, and regen / medicas are just as much on our skill set as Cure / Cure II.

    I also agree with the DB, make it scale to the lilies you have or let it only use one. That's one move that won't be a huge benefit to the % reduction. Though I guess if you're able to generate more lilies the 6 second reduction could easily add up. I think one feeds the other. Can't wait to get some time over the holiday to really run with my healers. Been having too much fun tanking.
    (0)
    Last edited by Leigaon; 06-29-2017 at 03:40 AM.