I honestly have to say that XI's "/sea all inv (job low-high)" was so insanely simple to use, I really don't know why the XIV team insisted on doing this differently. I'm glad the new party search function has moved in that direction, but in all honesty the interface did not ever need to become a high-functioning menu system. Maybe I'm just old-fashioned but it seems like the "user-friendly" style of XIV menus for everything (which can't be opened or bypassed with basic text commands) is more difficult than it needs to be (hello linkshell management, or lack thereof). The interface doesn't need to be shiny; it just needs to pick up people who are flagged and give the options to /tell and /pcmd add right from the menu.

I love XIV as a game and the concept driving it, yet I can't help but just see clutter when I see the on-screen display and menu UI. Then, every once in a blue moon I load up XI (before being reminded by Abyssea why I haven't logged in since the last blue moon) and lament what I wouldn't give to have the simplicity of XI's interface in XIV. No clutter in the display. Straightforward menus. Perhaps it's bland, but it gets the job done and gets me back to playing the game, which is what I actually care about.

I sincerely hope this new interface and function catches on, because I feel like I've seen the movie where XIV tries to do something new and different in the UI just for the sake of doing something new and different dozens of times by now. And we all know how that story has ended every time.