They still do very low damage, why be one when you hit for 30dmg and weaponskill for 100-200dmg. Something needs to be done about this.
They still do very low damage, why be one when you hit for 30dmg and weaponskill for 100-200dmg. Something needs to be done about this.
im wondering if they need to focus on mage like stats in order to pump out damage.
the new idea of PGL sounds cool to me but the report of low damage is annoying.
15 abilities each? what is this... Kindergarten?A jack of all trades WHM... what is this 1989?
Over the course of the last week I have been putting together an full INT set for PGL and just did a little testing on some lv48 Dwarf Diremites outside of Broken Water camp and was doing about 140 regular melee hit with 309 INT and 245 STR. When I put on Fists of Fire by normal attacks jumped up to 205~210. I didn't play with the weapon skills all that much I was mostly just looking to see the new animations. I'll do some more testing later (Unfortunately I don't have a STR set to compare it to, but it is feeling like INT is the way to go)
EDIT: What is really cool is that on Coblyns I was doing the same amount of damage as I was doing on diremites (200~) with Fists of Fire. I did do a Simian Thrash full combo (I refuse to say Thrust, its not a thrust) for about 100~110 per hit (x9 is about ~1000 damage)
I already predict this and made a thread in the past, PGL gonna be nothing more than a jack of all-trade that PT never need in MMO.
people said that I should wait and see the result first, so I wait, and see it as what I knew.
FFXIV : ARR all instance boss gameplay video can be found here..
http://www.youtube.com/user/Arikameow/videos?shelf_index=0&sort=dd&view=0
Not to rain on your parade but it's been few hours post patch with significant fundamental adjustments to this class.
All you've predicted so far is a knee-jerk reaction. Doesn't take a genius to do that.
what? I was doing 1k+ simian thrashes
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