I just want a BLUE MAGE TANK that uses a bo/staff. Having a bo/staff user in the game would make it complete for me especially if it's a tank.
I just want a BLUE MAGE TANK that uses a bo/staff. Having a bo/staff user in the game would make it complete for me especially if it's a tank.
Dancer. Healer. That would have got me to switch to a new class as my main. But alas it didn't happen, so I became a paladin for Stormblood. Which has been my first to max level in ARR, HW, and now SB.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.
I think Geomancer is a given now. We know it was originally going to be in 4.0 and it's mentioned heavily in the 4.0 Astrologian story line.
besides the AST story line..........any other mentions of possible Geomanacer job?
Another idea I think would be awesome is Magitek tank.
Wasn't there mention of geo since 1.0?
Please let us toll the Bell again![]()
Last edited by Brightshadow; 06-20-2017 at 05:13 AM.
Apart from Geomancer Yoshida also mentioned in a Twinfinite interview that the other job they were developing was a Shaman/Oracle which was going to a ranged magic DPS.
But couldn't find the right translation for the kind of job it was. Apparently 'Oracle' was the closest translation
Blue Mage tank, or a Beast Master tank would be cool, something that dual wields maces/ warhammers.
Dancer for sure, TP based healer this time that can melee and use its MP to refresh it's TP in emergency situations. It needs to happen. xD
Elementalist. Healer.
I know, it's not a good time to ask for another healer right now with the way that the balances are working but honestly an Elementalist could function rather well. Imagine a healer that could put vuln up on a boss, maybe drop a blind on them, or just make their next attack hit a little softer. A PvP powerhouse that tosses out status afflictions like candy. Give them some nice direct heals and some ground aoes (no HoTs or shields thanks), or let them do 'splash' healing where they link targets together and a heal on one is a heal for all?
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