Quote Originally Posted by LunarEmerald View Post
I'm talking about travel time. Takes about 1 sec to pull yourself towards the enemy and another second to jump away. Almost a full 2.5 GCD.

I'm pretty sure it's more optimal to not use those abilities and just stay in melee range the entire fight. You get bonus auto attack damage and you won't waste time jumping towards/away the enemy repeatedly.
The jump is very fast, has a potency for damage so its a loss to not use it. Its ogcd pretty much a full 2.5s window to make the jumps and also dont give auto attacks credit. 56 damage when your soells hit for 8k is negligible even over a full fight, and to imply that auto attcks would make up more damage than corps a corps and displacement over the course of a fight is absolutely incorrect.