I've actually grown really fond of RDM in the time I've been playing it. That being said, I have been playing around with some ideas for making the weapon skills more involved later down the road. I'm not sure how viable it is, but I was thinking of placing a small tertiary gauge beneath the main B/W mana gauges (a red mana gauge, if you will) that builds with each enchanted weapon skill used. Unlike the other gauges, this one is used solely to proc a sort of "ultimate finisher" when the gauge is full, which could probably be after six enchanted weapon skills or so. The "ultimate finisher" could hit the target for significant damage while inflicting a magic vuln up debuff on the target for a certain amount of time (which could give better support to other casters as well). I'm still partial to Ardor being the ultimate, in homage to FFXII's RDM. Not sure if it would be something to temporarily replace the Verfinishers while the red mana gauge is full or keep it separate so it could be weaved in somewhere, though. Plus, this finisher probably wouldn't proc anything else, though it could build both B/W gauges for a certain amount (+15, maybe?). It's still a very rough concept that probably has no chance of being implemented anyway.